Azorius Control 

- Player
- Fe Dipi
- Finish
- #11 of 22, 2-2
- Archetype
- Azorius Control
- Format
- Premodern
- MTGO
- Paper
- Source
- Melee.gg
Main deck (60)
Creatures (2)
Instants (25)
- 1 Absorb
- 4 Accumulated Knowledge
- 4 Counterspell
- 3 Disenchant
- 3 Fact or Fiction
- 3 Impulse
- 2 Mana Leak
- 1 Prohibit
- 4 Swords to Plowshares
Sorceries (6)
Artifacts (5)
Lands (22)
- 4 Adarkar Wastes
- 2 Coastal Tower
- 4 Flooded Strand
- 8 Island
- 4 Plains
Sideboard (15)
- 2 Blue Elemental Blast
- 3 Hydroblast
- 4 Meddling Mage
- 1 Sphere of Law
- 4 Undo
- 1 Warmth
Compared with the average Azorius Control list
Average of 40 decks in the 90 days up to Oct. 16, 2026, the day of this tournament.
Main deck
More than usual
- +3 Accumulated Knowledge (4 vs 1.3)
- +2 Island (8 vs 5.6)
- +2 Adarkar Wastes (4 vs 2.4)
- +2 Disenchant (3 vs 1.4)
- +2 Fact or Fiction (3 vs 1.5)
- +1 Phyrexian Furnace (3 vs 1.5)
- +1 Counterspell (4 vs 2.7)
- +1 Flooded Strand (4 vs 2.8)
Fewer than usual
- -2 Plains (4 vs 6.3)
- -2 Mishra's Factory (0 vs 1.6)
- -1 Eternal Dragon (0 vs 1.2)
Sideboard
More than usual
- +4 Undo (4 vs 0.2)
- +2 Meddling Mage (4 vs 2.3)
- +1 Hydroblast (3 vs 1.6)
- +1 Blue Elemental Blast (2 vs 0.7)
Fewer than usual
- -1 Annul (0 vs 1.2)
Most unusual list in this period: Kask1 in Premodern Challenge 16 (42 cards away from the average)
























