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Warmth

First printed in Tempest (1997)

All 2 prints

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Warmth

Enchantment

Whenever an opponent casts a red spell, you gain 2 life.

In the last 30 days 17.1% of Premodern decks played it (7 of 41). Most played in WG (unclassified).

Staple

Last 120 days of MTGO results.

Legality

In tournament decks of the last 30 days

Meta
share of the archetype in the format
Play it
decks of the archetype that play this card
Together
decks with this card that also play the other one (main deck)
Lift
how much more often than chance: 1 = unrelated, above 1 = played together on purpose

Premodern Other periods โ†’

In 7 of 41 decks (17.1%).

Share of decks
17.1%
not enough history for the previous period vs previous 30 days
Decks
7
0 main, 7 sideboard
Avg. copies
โ€“
in the main deck
Win rate
53%
1 top 8 (challenges only)

Archetypes by metagame share

Archetype Meta Play it
WG (unclassified) 31.7% 38%
Mono-White (unclassified) 2.4% 100%
WURG (unclassified) 2.4% 100%

Played together with

Not enough decks yet.

Best win rate

DeckRecord
WURG
pepeteam in Premodern Challenge 16
4-2
67%
WG
RockstarLifestyle in Premodern Challenge 16
3-2
60%
WG
walrusmadness in Premodern Challenge 16
3-2
60%
Mono-White
fluxusfrequency in Premodern Challenge 16
2-3
40%
WG
SinKarma in Premodern Challenge 16
2-3
40%

Challenges only: MTGO publishes only the 5-0 league decks.

Latest decks

DeckCopiesFinish
WURG
pepeteam,
1 side #6
4-2
WG
RockstarLifestyle,
1 side #12
3-2
WG
walrusmadness,
2 side #13
3-2
Mono-White
fluxusfrequency,
2 side #20
2-3
WG
SinKarma,
2 side #22
2-3
WG
korean702,
1 side 5-0
WG
Mens_Rea2,
1 side 5-0

No recent decks in: Legacy, Vintage, Duel Commander.