Land Drop
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Hypergeometric calculator

Chance to have the cards you need by a given turn: one or more groups of cards, each with a minimum or a range of copies, all together or at least one. Count the copies yourself or from a deck. How it works

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Counting from Mono-Blue Terror · Albreto · Pauper League: 60 cards in the main deck.

Starting
More options: extra draws, mulligans, players
Conditions to meet
Condition 1
More conditions
Condition 2
Condition 3
Condition 4
Compare with

In place of cards of no condition: the deck keeps its size.

The 60 cards of the deck (16 different): conditions and effects
Which condition each card of the main deck counts for: the copies of a condition become the sum of its cards.
CardCopiesConditionIn the simulation
Island 16 —
Artful Dodge 1 —
Brainstorm 4 draw 3
Counterspell 4 —
Cryptic Serpent 4 —
Deem Inferior 2 —
Deep Analysis 1 —
Dispel 1 —
Force Spike 3 —
Lórien Revealed 4 draw 3; cycling (1 mana): search for a island card
Mental Note 4 draw 1
Murmuring Mystic 2 —
Ponder 4 scry 3; draw 1
Sleep of the Dead 2 —
Thought Scour 4 draw 1
Tolarian Terror 4 —

Result

Write how many copies of the cards you want are in the deck.

Mana sources

Lands and other sources of one color you need in 60 cards to cast a spell on curve: C is one symbol of that color in the cost, CC two, CCC three.

Sources for a 90% chance by that turn, on the play
CostTurn 1Turn 2Turn 3Turn 4Turn 5Turn 6
C161513121110
CC—2422201817
CCC——29262422

A land every turn

Chance to play a land on each turn up to that one: at least one land by turn 1, two by turn 2, and so on.

16 lands in the 60 cards of the deck.

Mono-Blue Terror decks play 15.7 lands on average, all Pauper decks 17.2 (last 90 days).

A land drop on every turn up to that one
Up to turnOn the playOn the drawToo fewToo many
190.1%93.1%9.9%1.2%
269.1%76.0%30.9%0.3%
344.9%53.5%55.1%0.1%
425.0%32.4%75.0%0.0%
512.0%17.0%67.6%0.0%
65.1%7.8%59.9%0.0%
71.9%3.1%52.2%0.0%
80.6%1.1%44.8%0.0%
90.2%0.3%37.8%0.0%
100.0%0.1%31.4%0.0%

Casting on curve

For each spell of the deck: chance to have, on the turn equal to its mana value, that many lands and enough lands of its colors. Hybrid and Phyrexian symbols don’t count; other mana sources (creatures, artifacts) neither.

From the riskiest spell
CardCostTurnOn the playOn the draw
Cryptic Serpent71.9%3.1%
Tolarian Terror71.9%3.1%
Lórien Revealed512.0%17.0%
Deem Inferior425.0%32.4%
Deep Analysis425.0%32.4%
Murmuring Mystic425.0%32.4%
Counterspell269.1%76.0%
Artful Dodge190.1%93.1%
Brainstorm190.1%93.1%
Dispel190.1%93.1%
Force Spike190.1%93.1%
Mental Note190.1%93.1%
Ponder190.1%93.1%
Sleep of the Dead190.1%93.1%
Thought Scour190.1%93.1%