Land Drop
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Hypergeometric calculator

Chance to have the cards you need by a given turn: one or more groups of cards, each with a minimum or a range of copies, all together or at least one. Count the copies yourself or from a deck. How it works

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Counting from Mono-Red Rally · Unnamed player · Paupergeddon Summer 2026: Pauper Rebound: 60 cards in the main deck.

Starting
More options: extra draws, mulligans, players
Conditions to meet
Condition 1
More conditions
Condition 2
Condition 3
Condition 4
Compare with

In place of cards of no condition: the deck keeps its size.

The 60 cards of the deck (14 different): conditions and effects
Which condition each card of the main deck counts for: the copies of a condition become the sum of its cards.
CardCopiesConditionIn the simulation
Great Furnace 4 —
Mountain 14 —
Burning-Tree Emissary 4 when it enters: adds 2 mana
Chain Lightning 2 —
Clockwork Percussionist 4 —
Experimental Synthesizer 3 —
Galvanic Blast 4 —
Goblin Bushwhacker 4 —
Goblin Tomb Raider 4 —
Lightning Bolt 4 —
Rally at the Hornburg 4 —
Reckless Impulse 4 —
Tectonic Hazard 1 —
Voldaren Epicure 4 —

Result

Write how many copies of the cards you want are in the deck.

Mana sources

Lands and other sources of one color you need in 60 cards to cast a spell on curve: C is one symbol of that color in the cost, CC two, CCC three.

Sources for a 90% chance by that turn, on the play
CostTurn 1Turn 2Turn 3Turn 4Turn 5Turn 6
C161513121110
CC—2422201817
CCC——29262422

A land every turn

Chance to play a land on each turn up to that one: at least one land by turn 1, two by turn 2, and so on.

18 lands in the 60 cards of the deck.

Mono-Red Rally decks play 17.9 lands on average, all Pauper decks 17.2 (last 90 days).

A land drop on every turn up to that one
Up to turnOn the playOn the drawToo fewToo many
193.0%95.4%7.0%2.1%
276.4%82.6%23.6%0.7%
354.7%63.5%45.3%0.2%
434.3%43.0%65.7%0.1%
518.9%25.8%57.0%0.0%
69.3%13.8%48.4%0.0%
74.1%6.5%40.3%0.0%
81.6%2.8%32.8%0.0%
90.6%1.0%26.3%0.0%
100.2%0.4%20.6%0.0%

Casting on curve

For each spell of the deck: chance to have, on the turn equal to its mana value, that many lands and enough lands of its colors. Hybrid and Phyrexian symbols don’t count; other mana sources (creatures, artifacts) neither.

From the riskiest spell
CardCostTurnOn the playOn the draw
Burning-Tree Emissary276.4%82.6%
Rally at the Hornburg276.4%82.6%
Reckless Impulse276.4%82.6%
Chain Lightning193.0%95.4%
Clockwork Percussionist193.0%95.4%
Experimental Synthesizer193.0%95.4%
Galvanic Blast193.0%95.4%
Goblin Bushwhacker193.0%95.4%
Goblin Tomb Raider193.0%95.4%
Lightning Bolt193.0%95.4%
Tectonic Hazard193.0%95.4%
Voldaren Epicure193.0%95.4%