Land Drop
Log in Sign up

Hypergeometric calculator

Chance to have the cards you need by a given turn: one or more groups of cards, each with a minimum or a range of copies, all together or at least one. Count the copies yourself or from a deck. How it works

Saved variants

Reset

Saved in this browser, up to 10: sign in and they move to your account.

Paste a decklist

Counting from Balustrade Spy · Unnamed player · Paupergeddon Summer 2026: Paupergeddon Trial: 60 cards in the main deck.

Starting
More options: extra draws, mulligans, players
Conditions to meet
Condition 1
More conditions
Condition 2
Condition 3
Condition 4
Compare with

In place of cards of no condition: the deck keeps its size.

The 60 cards of the deck (18 different): conditions and effects
Which condition each card of the main deck counts for: the copies of a condition become the sum of its cards.
CardCopiesConditionIn the simulation
Forest 3 —
Swamp 1 —
Avenging Hunter 3 —
Balustrade Spy 4 —
Dread Return 2 —
Elves of Deep Shadow 4 tap: adds 1 mana
Gatecreeper Vine 4 when it enters: search for a basic land / gate card
Generous Ent 4 cycling (1 mana): search for a forest card
Land Grant 4 search for a forest card
Lead the Stampede 4 —
Lotleth Giant 2 —
Masked Vandal 4 —
Mesmeric Fiend 1 —
Overgrown Battlement 4 tap: adds 1 mana
Sagu Wildling // Roost Seek 4 —
Saruli Caretaker 4 tap: adds 1 mana
Wall of Roots 4 —
Winding Way 4 —

Result

Write how many copies of the cards you want are in the deck.

Mana sources

Lands and other sources of one color you need in 60 cards to cast a spell on curve: C is one symbol of that color in the cost, CC two, CCC three.

Sources for a 90% chance by that turn, on the play
CostTurn 1Turn 2Turn 3Turn 4Turn 5Turn 6
C161513121110
CC—2422201817
CCC——29262422

A land every turn

Chance to play a land on each turn up to that one: at least one land by turn 1, two by turn 2, and so on.

4 lands in the 60 cards of the deck.

Balustrade Spy decks play 4.1 lands on average, all Pauper decks 17.2 (last 90 days).

A land drop on every turn up to that one
Up to turnOn the playOn the drawToo fewToo many
139.9%44.5%60.1%0.0%
28.2%10.3%91.8%0.0%
30.9%1.3%99.1%0.0%
40.0%0.1%100.0%0.0%
50.0%0.0%99.9%0.0%
60.0%0.0%99.9%0.0%
70.0%0.0%99.9%0.0%
80.0%0.0%99.8%0.0%
90.0%0.0%99.7%0.0%
100.0%0.0%99.6%0.0%

Casting on curve

For each spell of the deck: chance to have, on the turn equal to its mana value, that many lands and enough lands of its colors. Hybrid and Phyrexian symbols don’t count; other mana sources (creatures, artifacts) neither.

From the riskiest spell
CardCostTurnOn the playOn the draw
Avenging Hunter50.0%0.0%
Dread Return40.0%0.0%
Generous Ent60.0%0.0%
Lotleth Giant70.0%0.0%
Sagu Wildling // Roost Seek50.0%0.0%
Balustrade Spy40.0%0.1%
Lead the Stampede30.9%1.3%
Mesmeric Fiend24.3%5.4%
Gatecreeper Vine28.2%10.3%
Land Grant28.2%10.3%
Masked Vandal28.2%10.3%
Overgrown Battlement28.2%10.3%
Wall of Roots28.2%10.3%
Winding Way28.2%10.3%
Elves of Deep Shadow131.5%35.4%
Saruli Caretaker131.5%35.4%