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Waterwind Scout

First printed in The Lost Caverns of Ixalan (2023)

Waterwind Scout

Creature — Merfolk Scout

Flying
When this creature enters, create a Map token. (It's an artifact with "1 generic, tap, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")

2/2

Illustrated by
Alix Branwyn

Legality

Rulings (7)

  • If an ability instructs a creature to explore, its controller reveals the top card of their library. If it's a land card, they'll put it into their hand. Otherwise, they'll put a +1/+1 counter on that creature, then choose to either leave that card on top of their library or put it into their graveyard.
  • Map tokens are a kind of predefined token. Each one is a colorless artifact with the artifact subtype Map and the ability "1 generic, tap, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery."
  • Once an ability that causes a creature to explore begins to resolve, no player may take any other actions until it's done. Notably, opponents can't try to remove the exploring creature after you reveal a nonland card but before it receives a counter.
  • If a resolving spell or ability instructs a specific creature to explore but that creature has left the battlefield, the creature still explores. If you reveal a nonland card this way, you won't put a +1/+1 counter on anything, but you may put the revealed card into your graveyard. Effects that trigger "whenever a creature explores" trigger as appropriate.
  • Some spells or abilities might cause a creature to explore multiple times in a row. If you reveal a nonland card when a creature explores and leave it on top of your library, then the creature explores again immediately afterwards, you'll reveal the same card again.
  • In some unusual cases, noncreature permanents may explore. For example, if the creature card returned by Defossilize is somehow not a creature once it's on the battlefield, it can still explore. You'll take all the same actions, and you may end up putting a +1/+1 counter on the permanent. (Note that some effects target a creature, and those effects would still require a legal target to have it explore.)
  • If no card is revealed, most likely because that player's library is empty, the exploring creature receives a +1/+1 counter.

Prices

Paper price: €0.07 / $0.13 , the cheapest non-foil print (Cardmarket, and TCGplayer, otherwise Mana Pool or Card Kingdom, through MTGJSON, 6 Nov 2026).

MTGO price: 0.002 TIX, the cheapest non-foil print (average sell price on GoatBots, 6 Nov 2026).

Limited On MTG Arena

Win rates in Arena drafts and sealed, retrieved from 17Lands (CC BY 4.0).

Win rates of Waterwind Scout in Limited
Set GIH WR vs set IWD Games
The Lost Caverns of Ixalan (LCI), Premier Draft 58.8% +3.4 +3.6 123312
The Lost Caverns of Ixalan (LCI), Sealed 58.9% +3.2 +3.8 4682
GIH WR
win rate of the games in which the card was in the opening hand or drawn
vs set
points above or below the average win rate of all decks in the set
IWD
improvement when drawn: GIH WR minus the win rate when the card stayed in the library
Games
games in which the card was seen