First printed in Odyssey (2001)
Enchantment — Aura
Enchant land
When enchanted land becomes tapped, destroy it and this Aura deals 1 damage to that land's controller. That player attaches this Aura to a land of their choice.
- Illustrated by
- Anthony S. Waters
Steam Vines legality
- Legal in
- Legacy, Vintage, Premodern, Commander, Duel Commander, PreDH, Tiny Leaders, Oathbreaker
- Not legal in
- Standard, Pioneer, Modern, Pauper, Future Standard, Historic, Timeless, Alchemy, Penny Dreadful, Old School 93/94, Gladiator, Pauper Commander, Brawl, Standard Brawl, Competitive Brawl
Rulings (3)
- Moving this card to another land does not target the land.
- If this card leaves the battlefield after it triggers but before it resolves, then the trigger will deal damage and destroy the land, but it will not bring this card back to the battlefield.
- If there are no other lands to move it to, this card goes to the graveyard as would any Aura that lost the thing it enchants.
Prices
Paper price: €0.12 / $0.19 , the cheapest non-foil print (Cardmarket, and TCGplayer, otherwise Mana Pool or Card Kingdom, through MTGJSON, 10 Nov 2026).
MTGO price: 0.009 TIX, the cheapest non-foil print (average sell price on GoatBots, 10 Nov 2026).