First printed in Conflux (2009)
Sorcery
Quenchable Fire deals 3 damage to target player or planeswalker. It deals an additional 3 damage to that player or planeswalker at the beginning of your next upkeep step unless that player or that planeswalker's controller pays before that step.
You'd better know how to pray for rain.
- Illustrated by
- Jean-Sébastien Rossbach
Quenchable Fire legality
- Legal in
- Modern, Legacy, Vintage, Pauper, Penny Dreadful, Commander, Duel Commander, Pauper Commander, PreDH, Oathbreaker
- Not legal in
- Standard, Pioneer, Future Standard, Historic, Timeless, Alchemy, Premodern, Old School 93/94, Gladiator, Tiny Leaders, Brawl, Standard Brawl, Competitive Brawl
Rulings (2)
- Quenchable Fire’s delayed triggered ability (and the special action of paying
) will affect the player who was targeted by the spell, even if the original 3 damage is prevented or redirected to a different permanent or player.
- After Quenchable Fire resolves, the targeted player becomes able to perform a special action of paying
. This action may be performed any time the player has priority, and it doesn’t use the stack. It may be performed only once, and only before your next upkeep begins. If the player has performed the action by then, the “deal an additional 3 damage” ability won’t trigger. Otherwise, it will. If it triggers, the player can’t stop it by paying
.
Prices
Paper price: €0.02 / $0.05 , the cheapest non-foil print (Cardmarket, and TCGplayer, otherwise Mana Pool or Card Kingdom, through MTGJSON, 10 Nov 2026).
MTGO price: 0.002 TIX, the cheapest non-foil print (average sell price on GoatBots, 10 Nov 2026).