First printed in Future Sight (2007)
Creature — Sliver
All Sliver creatures have absorb 1. (If a source would deal damage to a Sliver, prevent 1 of that damage.)
Its skin remains in a flowing, liquid state that keeps its body coated with potent restorative lymph.
3/3
- Illustrated by
- Ittoku
Legality
- Legal in
- Modern, Legacy, Vintage, Pauper, Penny Dreadful, Commander, Duel Commander, Pauper Commander, PreDH, Oathbreaker
- Not legal in
- Standard, Pioneer, Future Standard, Historic, Timeless, Alchemy, Premodern, Old School 93/94, Gladiator, Tiny Leaders, Brawl, Standard Brawl, Competitive Brawl
Rulings (4)
- Abilities that Slivers grant, as well as power/toughness boosts, are cumulative. However, for some abilities, like flying, having more than one instance of the ability doesn't provide any additional benefit.
- If the creature type of a Sliver changes so it's no longer a Sliver, it will no longer be affected by its own ability. Its ability will continue to affect other Sliver creatures.
- If multiple replacement effects apply to a creature being dealt damage, the controller of the creature chooses the order to apply them, not the controller of the source of damage.
- If multiple sources would deal damage to a Sliver at once, prevent 1 damage from each of those sources.
Prices
Paper price: €0.12 / $0.28 , the cheapest non-foil print (Cardmarket, and TCGplayer, otherwise Mana Pool or Card Kingdom, through MTGJSON, 5 Nov 2026).
MTGO price: 0.002 TIX, the cheapest non-foil print (average sell price on GoatBots, 5 Nov 2026).