First printed in Visions (1997)
Enchantment
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Creatures with flying can't attack or block, and their activated abilities with in their costs can't be activated.
Wind will win, whatever we wish.
- Illustrated by
- Gary Gianni
Katabatic Winds legality
- Legal in
- Legacy, Vintage, Penny Dreadful, Premodern, Commander, Duel Commander, PreDH, Tiny Leaders, Oathbreaker
- Not legal in
- Standard, Pioneer, Modern, Pauper, Future Standard, Historic, Timeless, Alchemy, Old School 93/94, Gladiator, Pauper Commander, Brawl, Standard Brawl, Competitive Brawl
Ruling (1)
- Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keywords are activated abilities and will have colons in their reminder text.
Prices
Paper price: €1.01 / $1.03 , the cheapest non-foil print (Cardmarket, and TCGplayer, otherwise Mana Pool or Card Kingdom, through MTGJSON, 10 Nov 2026).
MTGO price: 0.06 TIX, the cheapest non-foil print (average sell price on GoatBots, 10 Nov 2026).