First printed in Future Sight (2007)
Enchantment
When this enchantment enters, if it's not a token, each of your teammates creates a token that's a copy of this enchantment.
You have hexproof. (You can't be the target of spells or abilities your opponents control.)
- Illustrated by
- Christopher Moeller
Imperial Mask legality
- Legal in
- Modern, Legacy, Vintage, Penny Dreadful, Commander, Duel Commander, PreDH, Oathbreaker
- Not legal in
- Standard, Pioneer, Pauper, Future Standard, Historic, Timeless, Alchemy, Premodern, Old School 93/94, Gladiator, Pauper Commander, Tiny Leaders, Brawl, Standard Brawl, Competitive Brawl
Rulings (5)
- Each Imperial Mask permanent is independent and affects only its controller and the opponents of its controller.
- Only teammates within the range of influence of Imperial Mask's controller will get a token. Imperial Mask's controller doesn't get a token; that player just gets the Imperial Mask.
- If Imperial Mask becomes a copy of something else after the ability triggers but before it resolves, the tokens will enter as copies of whatever the ex-Imperial Mask is now. If Imperial Mask became a copy of something else and then left the battlefield, the tokens will enter as copies of whatever it was copying when it last existed on the battlefield.
- This card creates tokens that enter as enchantments, not creatures.
- If Imperial Mask has left the battlefield by the time the triggered ability resolves, the tokens will still enter as copies of Imperial Mask.
Token (1)
Prices
Paper price: €0.32 / $0.43 , the cheapest non-foil print (Cardmarket, and TCGplayer, otherwise Mana Pool or Card Kingdom, through MTGJSON, 12 Nov 2026).
MTGO price: 0.006 TIX, the cheapest non-foil print (average sell price on GoatBots, 12 Nov 2026).
