First printed in Murders at Karlov Manor (2024)
Instant
Investigate. Creatures your opponents control get -2/-0 until end of turn. If any of them are suspected, they're no longer suspected. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")
"Half the city had motive. Time to narrow down who also had the means and opportunity."
- Illustrated by
- Carlos Palma Cruchaga
Eliminate the Impossible legality
- Legal in
- Standard, Pioneer, Modern, Legacy, Vintage, Future Standard, Historic, Timeless, Gladiator, Commander, Duel Commander, Tiny Leaders, Oathbreaker, Brawl, Standard Brawl, Competitive Brawl
- Not legal in
- Pauper, Alchemy, Penny Dreadful, Premodern, Old School 93/94, Pauper Commander, PreDH
Rulings (11)
- If an effect refers to a Clue, it means any Clue artifact, not just a Clue artifact token. For example, you can sacrifice Wrench to pay for Alquist Proft, Master Sleuth's activated ability.
- There's no limit to the number of creatures that can be suspected simultaneously. Suspecting a new creature doesn't cause other creatures to stop being suspected.
- When an effect suspects a creature, it becomes suspected. It gains menace and "This creature can't block" for as long as it's suspected. It stays suspected until it leaves the battlefield or another effect causes it to no longer be suspected.
- Clue is an artifact type. Even though it appears on some cards with other permanent types, it's never a creature type, a land type, or anything but an artifact type.
- Some abilities trigger "whenever you sacrifice a Clue". Those abilities trigger whenever you sacrifice a Clue for any reason, not just to activate a Clue's activated ability.
- If a creature is already suspected, suspecting it again won't have any effect.
- Being suspected isn't a copiable value. If a permanent becomes a copy of a suspected creature, it won't be suspected.
- If a suspected creature loses all abilities, it will lose menace and "This creature can't block", but it won't stop being suspected.
- Eliminate the Impossible affects only creatures your opponents control at the time it resolves. Creatures they begin to control later in the turn won't get -2/-0 and won't stop being suspected.
- You can't sacrifice a Clue to pay multiple costs. For example, you can't sacrifice a Clue token to activate its own ability and also to activate Alquist Proft, Master Sleuth's ability.
- Some spells and abilities that investigate may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't create any Clue tokens.
Prices
Paper price: €0.06 / $0.14 , the cheapest non-foil print (Cardmarket, and TCGplayer, otherwise Mana Pool or Card Kingdom, through MTGJSON, 7 Nov 2026).
MTGO price: 0.003 TIX, the cheapest non-foil print (average sell price on GoatBots, 6 Nov 2026).