Malcolm, Alluring Scoundrel 
- Player
- Beicodegeia (Carlos Roger)
- Finish
- #10 of 20, 3-2
- Event
- Duel Commander Trial 16,
- Archetype
- Malcolm, Alluring Scoundrel
- Format
- Duel Commander
- MTGO
- Paper
- Source
- MTGO
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Commander
Main deck (100)
Commander
Main deck (100)
Creatures (10)
- 1 Aboleth Spawn
- 1 Brazen Borrower // Petty Theft
- 1 Enduring Curiosity
- 1 Faerie Mastermind
- 1 Harbinger of the Seas
- 1 Hullbreacher
- 1 Murktide Regent
- 1 Snapcaster Mage
- 1 Subtlety
- 1 Vendilion Clique
Instants (33)
- 1 Archmage's Charm
- 1 Blue Elemental Blast
- 1 Brainstorm
- 1 Brainsurge
- 1 Change the Equation
- 1 Counterspell
- 1 Cryptic Command
- 1 Daze
- 1 Dispel
- 1 Exclude
- 1 Fading Hope
- 1 Force of Negation
- 1 Force of Will
Banned
- 1 Force Spike
- 1 Hydroblast
- 1 Logic Knot
- 1 Lose Focus
- 1 Mana Leak
- 1 Memory Lapse
- 1 Mental Misstep
- 1 Miscalculation
- 1 Misdirection
- 1 Mystical Dispute
- 1 Mystic Confluence
- 1 Prohibit
- 1 Remand
- 1 Sink into Stupor // Soporific Springs
- 1 Spell Pierce
- 1 Spell Snare
- 1 Stern Scolding
- 1 Stifle
- 1 Tale's End
- 1 Wash Away
Sorceries (6)
Artifacts (4)
Enchantments (8)
- 1 Bind the Monster
- 1 Combat Research
- 1 Fresh Start
- 1 Shark Typhoon
- 1 Treachery
- 1 Unable to Scream
- 1 Utter Insignificance
- 1 Witness Protection
Lands (38)
Compared with the average Malcolm, Alluring Scoundrel list
This list is the standard version of the archetype.
Most unusual list in this period: justAlice in Duel Commander Trial 16 (2 cards away from the average)











































































