White Initiative 
- Player
- PhilipTong
- Finish
- #51 of 200, 5-3
- Archetype
- White Initiative
- Format
- Vintage
- MTGO price
- 370.70 TIX (GoatBots, 3 Nov)
- Paper price
- €11386.22 / $13374.30 (non-foil: the prints chosen, otherwise the cheapest, 3 Nov 2026)
- Source
- MTGO
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Main deck (60)
Creatures (28)
- 2 Anointed Peacekeeper
- 4 Archon of Emeria
- 3 Boromir, Warden of the Tower
- 4 Chancellor of the Annex
- 4 Loran of the Third Path
- 4 Seasoned Dungeoneer
- 3 Spirit of the Labyrinth
- 4 White Plume Adventurer
Artifacts (16)
- 1 Black Lotus
- 1 Chalice of the Void
- 4 Chrome Mox
- 1 Lotus Petal
- 1 Mana Crypt
- 1 Mana Vault
- 1 Mox Emerald
- 1 Mox Jet
- 1 Mox Pearl
- 1 Mox Ruby
- 1 Mox Sapphire
- 1 Sol Ring
- 1 Trinisphere
Lands (16)
- 4 Ancient Tomb
- 4 Cavern of Souls
- 1 City of Traitors
- 1 Karakas
- 6 Plains
Sideboard (15)
Compared with the average White Initiative list
Average of 9 decks in the last 7 days.
Main deck
More than usual
- +4 Loran of the Third Path (4 vs 0.0)
- +4 Plains (6 vs 2.0)
- +3 Boromir, Warden of the Tower (3 vs 0.0)
- +3 Spirit of the Labyrinth (3 vs 0.0)
- +1 City of Traitors (1 vs 0.0)
- +1 Mana Vault (1 vs 0.0)
- +1 Trinisphere (1 vs 0.0)
Fewer than usual
- -4 Clarion Conqueror (0 vs 4.0)
- -4 Wasteland (0 vs 4.0)
- -4 Witch Enchanter (0 vs 4.0)
- -3 Void Mirror (0 vs 3.2)
- -2 Anointed Peacekeeper (2 vs 3.6)
- -1 Strip Mine (0 vs 1.0)
Sideboard
More than usual
- +2 Dauntless Dismantler (2 vs 0.0)
- +2 The Tabernacle at Pendrell Vale (2 vs 0.0)
- +2 Null Rod (3 vs 1.3)
- +1 Aven Mindcensor (1 vs 0.0)
- +1 Get Lost (1 vs 0.0)
- +1 Karn, the Great Creator (1 vs 0.0)
- +1 Mental Misstep (1 vs 0.0)
- +1 Mycosynth Lattice (1 vs 0.0)
Fewer than usual
- -4 Leyline of the Void (0 vs 4.0)
- -3 Swords to Plowshares (0 vs 3.1)
- -2 Archon of Absolution (0 vs 2.0)
- -1 Containment Priest (2 vs 3.1)
Most unusual list in this period: Wall-E1 in Vintage League (5-0) (4 cards away from the average)
Combos in this deck
2 combos from Commander Spellbook with every card in this list, the most popular first.
- Activated abilities of permanents your opponents control can't be activated, Activated abilities can't be activated…: Karn, the Great Creator + Mycosynth Lattice
- Nobody can activate the abilites of any permanent on the battlefield, Activated abilities can't be activated…: Mycosynth Lattice + Null Rod



































