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Zirda, the Dawnwaker

First printed in Ikoria: Lair of Behemoths (2020)

All 9 prints

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Zirda, the Dawnwaker

Legendary Creature — Elemental Fox

Companion — Each permanent card in your starting deck has an activated ability. (If this card is your chosen companion, you may put it into your hand from outside the game for 3 generic as a sorcery.)
Abilities you activate that aren't mana abilities cost 2 generic less to activate. This effect can't reduce the mana in that cost to less than one mana.
1 generic, tap: Target creature can't block this turn.

3/3

Illustrated by
Jesper Ejsing

Legality

Rulings (17)

  • Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keyword abilities are activated abilities (such as cycling) and will have colons in their reminder text.
  • If you reveal a companion outside the game, for as long as it remains there, you may pay 3 generic any time you could cast a sorcery (that is, you have priority during your main phase and the stack is empty). Once you do, you put it into your hand and behaves like any other card you've brought into the game. For example, if it's discard, countered, or destroyed, it's put into your graveyard, remaining in the game. This is a change from previous rules.
  • Before shuffling your deck to become your library, you may reveal one card from outside the game to be your companion if your starting deck meets the requirements of the companion ability. You can't reveal more than one. It remains revealed outside the game as the game begins.
  • The companion ability has no effect if the card is in your starting deck and creates no restriction on putting a card with a companion ability into your starting deck. For example, Zirda may be in your starting deck even if your other permanent cards don't all have activated abilities.
  • Paying 3 generic to put your companion into your hand is a special action. It doesn't use the stack and players can't respond to it. Once you take this action, you may cast that card if it's legal to do so before any other player can take actions.
  • Activating Zirda's last ability after a creature has blocked won't remove the blocking creature from combat or cause the creature it blocked to become unblocked.
  • If more than one player wishes to reveal a companion, the starting player does so first, and players proceed in turn order. Once a player has chosen not to reveal a companion, that player can't change their mind.
  • Effects that reduce the generic mana cost of an activation cost can't reduce that cost's colored mana requirements. The activation cost is reduced by only 1 generic if doing so reduces that cost to one mana. For example, a cycling cost of 2 generic would become 1 generic, and one of 1 genericRed would become Red. The activation cost is unaffected if it already costs one or zero mana (such as the activation cost of Zirda's last ability).
  • An activated mana ability is one that produces mana as it resolves, not one that costs mana to activate.
  • Permanent cards are artifact, creature, enchantment, land, and planeswalker cards. Land cards with basic land types have intrinsic activated mana abilities associated with those types.
  • The companion's other abilities apply only if the creature is on the battlefield. They have no effect while the companion is outside the game.
  • The requirements of the companion ability apply only to your starting deck. They do not apply to your sideboard.
  • Your companion begins the game outside the game. In tournament play, this means your sideboard. In casual play, it's simply a card you own that's not in your starting deck.
  • You may have one companion in the Commander variant. Your deck, including your commander, must meet its companion requirement. Your companion is not one of your one hundred cards.
  • Paying 3 generic to put your companion into your hand is a special action. It doesn't use the stack and players can't respond to it. Once you take this action, you may cast that card if it's legal to do so before any other player can take actions.
  • If you reveal a companion outside the game, for as long as it remains there, you may pay 3 generic any time you could cast a sorcery (that is, you have priority during your main phase and the stack is empty). Once you do, you put it into your hand and behaves like any other card you've brought into the game. For example, if it's discarded, countered, or destroyed, it's put into your graveyard, remaining in the game. This is a change from previous rules.
  • Wizards of the Coast has issued functional errata for the Companion mechanic. Instead of casting companions from outside the game: Once per game, any time you could cast a sorcery (during your main phase when the stack is empty), you can pay 3 generic to put your companion from your sideboard into your hand. This is a special action, not an activated ability. It happens immediately and can’t be responded to. It can’t be countered or stopped by cards like Phyrexian Revoker. For more information please see https://magic.wizards.com/en/articles/archive/news/june-1-2020-banned-and-restricted-announcement

Prices

MTGO price: 0.006 TIX, the cheapest non-foil print (average sell price on GoatBots, 1 Nov 2026).

In Limited on MTG Arena

Win rates in Arena drafts and sealed, retrieved from 17Lands (CC BY 4.0).

Win rates of Zirda, the Dawnwaker in Limited
Set GIH WR vs set IWD Games
March of the Machine (MOM), Premier Draft 53.0% -1.7 -1.6 6907
March of the Machine (MOM), Sealed 51.0% -4.4 -4.8 537
GIH WR
win rate of the games in which the card was in the opening hand or drawn
vs set
points above or below the average win rate of all decks in the set
IWD
improvement when drawn: GIH WR minus the win rate when the card stayed in the library
Games
games in which the card was seen

Combos

396 combos, the most popular first:

See all 396 on Commander Spellbook

Modern In 1 of 2683 decks (0.0%), most in Mono-White (unclassified)

Share of decks
0.0%
= vs previous 30 days
2026-08-10: 0.0% 2026-08-17: 0.0% 2026-08-24: 0.0% 2026-08-31: 0.0% 2026-09-07: 0.0% 2026-09-14: 0.0% 2026-09-21: 0.0% 2026-09-28: 0.0% 2026-10-05: 0.1% 2026-10-12: 0.0% 2026-10-19: 0.0% 2026-10-26: 0.0%
Weekly, last 90 days
Decks
1
0 main, 1 sideboard
Avg. copies
–
in the main deck
Win rate
20%
0 top 8 (challenges only)

Archetypes by metagame share

Archetype Meta Play it
Mono-White (unclassified) 0.0% 100%

Played together with

Not enough decks yet.

Best win rate

DeckRecord
Mono-White
narca in Modern Challenge 16
1-4
20%

Challenges only: MTGO publishes only the 5-0 league decks.

Latest decks

DeckCopiesFinish
Mono-White
narca,
1 side #26
of 38
1-4

Vintage In 1 of 686 decks (0.1%), most in Tinker Vault

Share of decks
0.1%
▲ 0.1 vs previous 30 days
2026-08-10: 0.0% 2026-08-17: 0.0% 2026-08-24: 0.0% 2026-08-31: 0.0% 2026-09-07: 0.0% 2026-09-14: 0.0% 2026-09-21: 0.0% 2026-09-28: 0.0% 2026-10-05: 0.0% 2026-10-12: 0.0% 2026-10-19: 0.0% 2026-10-26: 1.3%
Weekly, last 90 days
Decks
1
0 main, 1 sideboard
Avg. copies
–
in the main deck
Win rate
20%
0 top 8 (challenges only)

Archetypes by metagame share

Archetype Meta Play it
Tinker Vault 18.1% 1%

Played together with

Not enough decks yet.

Best win rate

DeckRecord
Tinker Vault
DominiqueTutor in Vintage Challenge 16
1-4
20%

Challenges only: MTGO publishes only the 5-0 league decks.

Latest decks

DeckCopiesFinish
Tinker Vault
DominiqueTutor,
1 side #20
of 24
1-4

Commander In 110 of 6550 decks (1.7%), most in Sisay, Weatherlight Captain

Share of decks
1.7%
▲ 0.3 vs previous 30 days
2026-08-17: 1.5% 2026-08-24: 1.6% 2026-08-31: 1.4% 2026-09-07: 1.2% 2026-09-14: 1.7% 2026-09-21: 1.2% 2026-09-28: 1.7% 2026-10-05: 1.2% 2026-10-12: 1.7% 2026-10-19: 1.7% 2026-10-26: 1.8%
Weekly, last 90 days
Decks
110
110 main, 0 sideboard
Avg. copies
1.0
in the main deck
Win rate
37%
30 top 8 (challenges only)

Archetypes by metagame share

Archetype Meta Play it
Sisay, Weatherlight Captain 5.2% 0%
Zirda, the Dawnwaker 0.8% 100%
Super-Skrull 0.5% 90%
Kenrith, the Returned King 0.3% 27%
Akiri, Line-Slinger + Thrasios, Triton Hero 0.3% 89%
Tana, the Bloodsower + Tymna the Weaver 0.2% 9%
Toph, the First Metalbender 0.1% 20%
Atreus, Impulsive Son + Kratos, Stoic Father 0.0% 100%

Played together with

Card Together Lift
Command Tower100%1.2
Sol Ring100%1.0
Enlightened Tutor97%2.2
Esper Sentinel97%2.2
Silence97%2.2
Chrome Mox97%1.1
Lotus Petal97%1.1
Mana Vault96%1.1
Gemstone Caverns96%1.0
Smothering Tithe95%2.6

Best win rate

DeckRecord
Zirda, the Dawnwaker
[Heineken] Fali in The Warsaw Pact 2.0 - cEDH European Championship Qualifier
5-1
83%
Zirda, the Dawnwaker
Hunter Baker in Tabletop Tavern | Win-A-Dual cEDH Tournament - OCTOBER 2026
4-2
67%
Kenrith, the Returned King
TKOcho™ [HiQ] in Rapid Spin Win-A-Dual (Taiga) cEDH
3-2
60%
Zirda, the Dawnwaker
Braevry Davis [HILL] in Bob Koepke Memorial Tournament: A CEDH Tournament Benefitting 988 Lifeline
3-2
60%
Akiri, Line-Slinger + Thrasios, Triton Hero
Ismael J [TYRNT] in BAKED ZITI 4: Goldsabertooth’s NY cEDH
3-2
60%
Akiri, Line-Slinger + Thrasios, Triton Hero
Zakk Ellingson in The Stack and Shack Showdown #7: Shatter the Shack
3-3
50%
Kenrith, the Returned King
Nathan S [SALT] in Oops! All Tymna!
2-3
40%
Zirda, the Dawnwaker
Steven Ashbaugh in Eye of The Tiger (Lion) CEDH Tournament- Win a Lion's Eye Diamond
2-3
40%

Challenges only: MTGO publishes only the 5-0 league decks.

Latest decks

DeckCopiesFinish
Zirda, the Dawnwaker
Kerry Hatton,
1 main #6 (top 8)
of 17
1-1
Zirda, the Dawnwaker
E-money,
1 main #13
of 25
0-3
Zirda, the Dawnwaker
Paul (Pocket),
1 main #48
of 74
0-2
Akiri, Line-Slinger + Thrasios, Triton Hero
Chess [CRUNCHY-MARG],
1 main #1 (top 8)
of 19
3-0
Super-Skrull
Bruno Gino-Griffiths,
1 main #8 (top 8)
of 32
1-1
Zirda, the Dawnwaker
AJ Lekan (v3xGambit),
1 main #17
of 19
0-3
Super-Skrull
Devon,
1 main #69
of 105
0-3
Akiri, Line-Slinger + Thrasios, Triton Hero
Tomaz Azinhal,
1 main #14
of 54
1-3