First printed in Innistrad: Midnight Hunt (2021)
All 5 prints
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Legendary Creature — Human Wizard
If it's neither day nor night, it becomes day as Vadrik enters.
Instant and sorcery spells you cast cost less to cast, where X is Vadrik's power.
Whenever day becomes night or night becomes day, put a +1/+1 counter on Vadrik.
1/2
- Illustrated by
- Kieran Yanner
Legality
- Legal in
- Pioneer, Modern, Legacy, Vintage, Historic, Timeless, Penny Dreadful, Gladiator, Commander, Duel Commander, Tiny Leaders, Oathbreaker, Brawl, Competitive Brawl
- Not legal in
- Standard, Pauper, Future Standard, Alchemy, Premodern, Old School 93/94, Pauper Commander, PreDH, Standard Brawl
Rulings (6)
- If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
- All costs to cast a spell are locked in before mana abilities are activated and those costs are paid. If Vadrik's power changes after costs are locked in, or if Vadrik leaves the battlefield while you are activating mana abilities or paying those costs, the cost reduction effect won't be affected and the total cost to cast the spell won't change.
- Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
- If a triggered ability triggers whenever day becomes night or night becomes day, it only triggers if it was already either day/night and becomes the other. It does not trigger when the game becomes day or night for the first time.
- Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
- If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
Prices
MTGO price: 0.006 TIX, the cheapest non-foil print (average sell price on GoatBots, 1 Nov 2026).
Combos
47 combos, the most popular first:
- Infinite artifact ETB, Infinite artifact LTB…: Searing Touch + Storm-Kiln Artist + Vadrik, Astral Archmage
- Infinite damage, Infinite magecraft triggers…: Birgi, God of Storytelling // Harnfel, Horn of Bounty + Searing Touch + Vadrik, Astral Archmage
- Infinite damage, Infinitely powerful creatures you control until end of turn…: Haze of Rage + Urabrask // The Great Work + Vadrik, Astral Archmage
- Infinite damage, Infinitely powerful creatures you control until end of turn…: Seething Anger + Urabrask // The Great Work + Vadrik, Astral Archmage
- Infinite damage, Infinite magecraft triggers…: Searing Touch + Urabrask // The Great Work + Vadrik, Astral Archmage
- Infinite creature ETB, Infinite landfall triggers…: Archaeomancer + Ghostly Flicker + Vadrik, Astral Archmage
- Infinite artifact ETB, Infinite artifact LTB…: Petals of Insight + Storm-Kiln Artist + Vadrik, Astral Archmage
- Infinite artifact ETB, Infinite artifact LTB…: Ashling's Command + Reiterate + Vadrik, Astral Archmage
- Infinite untap of permanents you control, Cast all spells in your library…: Apex of Power + Mystic Retrieval + Runic Repetition + Vadrik, Astral Archmage
- Infinite creature ETB, Infinite landfall triggers…: Ghostly Flicker + Pinnacle Monk // Mystic Peak + Vadrik, Astral Archmage