First printed in March of the Machine (2023)
Urabrask 


Legendary Creature — Phyrexian Praetor
First strike
Whenever you cast an instant or sorcery spell, Urabrask deals 1 damage to target opponent. Add .
: Exile Urabrask, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you've cast three or more instant and/or sorcery spells this turn.
4/4
The Great Work
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.)
I — This Saga deals 3 damage to target opponent and each creature they control.
II — Create three Treasure tokens.
III — Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile this Saga, then return it to the battlefield (front face up).
- Illustrated by
- Campbell White
Legality
- Legal in
- Pioneer, Modern, Legacy, Vintage, Historic, Timeless, Penny Dreadful, Gladiator, Commander, Duel Commander, Oathbreaker, Brawl, Competitive Brawl
- Not legal in
- Standard, Pauper, Future Standard, Alchemy, Premodern, Old School 93/94, Pauper Commander, PreDH, Tiny Leaders, Standard Brawl
Rulings (4)
- If multiple players are allowed to cast the same card, the player with priority at any given time determines who can cast it. The player whose turn it is has priority as each step and phase begins, and they receive priority after each spell and ability resolves. This means immediately after chapter III resolves you’ll have priority to cast spells before any other player does.
- Urabrask will count any instant or sorcery spells you’ve cast during the turn, whether those spells resolved, didn’t resolve, were countered, or left the stack some other way. Urabrask won’t count copies of instant and sorcery spells that were created on the stack and not cast.
- After chapter III of The Great Work resolves, casting spells from graveyards follows the normal rules for casting those cards. You must pay their costs, and you must follow all applicable timing rules. For example, to cast a sorcery spell from a graveyard, you can do so by paying its mana cost only during your main phase while the stack is empty.
- Urabrask’s second ability isn’t a mana ability, even though it causes you to add mana. It uses the stack and can be responded to.
Prices
MTGO price: 0.006 TIX, the cheapest non-foil print (average sell price on GoatBots, 1 Nov 2026).
In Limited on MTG Arena
Win rates in Arena drafts and sealed, retrieved from 17Lands (CC BY 4.0).
| Set | GIH WR | vs set | IWD | Games |
|---|---|---|---|---|
| March of the Machine (MOM), Premier Draft | 54.4% | -0.3 | +2.2 | 6824 |
| March of the Machine (MOM), Sealed | 55.1% | -0.3 | +0.7 | 514 |
- GIH WR
- win rate of the games in which the card was in the opening hand or drawn
- vs set
- points above or below the average win rate of all decks in the set
- IWD
- improvement when drawn: GIH WR minus the win rate when the card stayed in the library
- Games
- games in which the card was seen
Combos
86 combos, the most popular first:
- Infinite damage, Infinite magecraft triggers…: Reiterate + Seething Song + Urabrask // The Great Work
- Infinite damage, Infinitely powerful creatures you control until end of turn…: Haze of Rage + Urabrask // The Great Work + Vadrik, Astral Archmage
- Infinite damage, Infinitely powerful creatures you control until end of turn…: Haze of Rage + Magnus the Red + Urabrask // The Great Work
- Infinite damage, Infinitely powerful creatures you control until end of turn…: Seething Anger + Urabrask // The Great Work + Vadrik, Astral Archmage
- Infinite damage, Infinite magecraft triggers…: Searing Touch + Urabrask // The Great Work + Vadrik, Astral Archmage
- Infinite damage, Infinite magecraft triggers…: Magnus the Red + Searing Touch + Urabrask // The Great Work
- Infinite damage, Infinitely powerful creatures you control until end of turn…: Haze of Rage + Mizzix of the Izmagnus + Urabrask // The Great Work
- Infinite damage, Infinite magecraft triggers…: Mizzix of the Izmagnus + Searing Touch + Urabrask // The Great Work
- Infinite damage, Infinitely powerful creatures you control until end of turn…: Magnus the Red + Seething Anger + Urabrask // The Great Work
- Infinite black mana that can only be spent to cast instant and sorcery spells, Infinite blue mana that can only be spent to cast instant and sorcery spells…: Cormela, Glamour Thief + Molten Duplication + Urabrask // The Great Work