First printed in Time Spiral (2006)
Enchantment — Aura
Enchant player
At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step.
"Keep your pace steady through the haze, lest you step on the heels of your future self or trip the self a moment behind you."
—Teferi
- Illustrated by
- Greg Staples
Legality
- Legal in
- Modern, Legacy, Vintage, Historic, Timeless, Gladiator, Commander, Duel Commander, PreDH, Tiny Leaders, Oathbreaker, Brawl, Competitive Brawl
- Not legal in
- Standard, Pioneer, Pauper, Future Standard, Alchemy, Penny Dreadful, Premodern, Old School 93/94, Pauper Commander, Standard Brawl
Rulings (5)
- Abilities that trigger "at the beginning of [your] upkeep" will trigger at the beginning of each additional upkeep as well.
- If echo triggers during the first upkeep, it won't trigger again during the second upkeep since the creature won't have entered since that player's last upkeep.
- If two Paradox Hazes enchant the same player, they'll both trigger when that player's first upkeep of the turn begins. The player will get two additional upkeep steps.
- Paradox Haze targets a player when it's cast, and it enters attached to that player.
- If an effect causes the enchanted player to skip their upkeep step, this ability won't trigger.
Prices
MTGO price: 0.003 TIX, the cheapest non-foil print (average sell price on GoatBots, 30 Oct 2026).
Combos
5 combos, the most popular first:
- You can't be attacked, Lock: Chronomantic Escape + Paradox Haze + Sphinx of the Second Sun
- You can't be attacked, Lock: Chronomantic Escape + Copy Enchantment + Paradox Haze
- Infinite turns, Lock: Paradox Haze + Second Chance + Starfield of Nyx
- Infinite turns, Lock: Academy Manufactor + Paradox Haze + Tamiyo's Journal + Time Sieve
- Win the game: Laboratory Maniac + Oath of Druids + Paradox Haze