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Izzet Generatorium

First printed in Modern Horizons 3 (2024)

All 2 prints

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Izzet Generatorium

Artifact

If you would get one or more energy (energy counters), you get that many plus one energy instead.
tap: Draw a card. Activate only if you've paid or lost four or more energy this turn.

Hard hats are required. Shock-resistant coveralls aren't, but are highly recommended.

Illustrated by
Yeong-Hao Han

Legality

Rulings (10)

  • If an effect says you get one or more energy, you get that many energy counters. To pay one or more energy, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
  • Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
  • Some triggered abilities state that you "may pay" a certain amount of energy. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of energy as the ability resolves.
  • If a spell or ability with one or more targets states that you "may pay" some amount of energy, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any energy even if you want to.
  • Some spells and abilities that give you energy may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any energy.
  • energy is the energy symbol. It represents one energy counter.
  • If you control two Izzet Generatoriums (Generatoria?), the number of energy you get is the original number plus two. Three Izzet Generatoriums adds three to the original number, and so on.
  • Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
  • Some triggered abilities that state that you "may pay" a certain amount of energy describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
  • Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.

Prices

MTGO price: 0.003 TIX, the cheapest non-foil print (average sell price on GoatBots, 1 Nov 2026).

Combos

18 combos, the most popular first:

See all 18 on Commander Spellbook

Commander In 10 of 15406 decks (0.1%), most in Satya, Aetherflux Genius

Share of decks
0.1%
not enough history for the previous period vs previous 90 days
17 Aug: 0.0% 24 Aug: 0.1% 31 Aug: 0.1% 7 Sep: 0.0% 14 Sep: 0.2% 21 Sep: 0.1% 28 Sep: 0.0% 5 Oct: 0.0% 12 Oct: 0.1% 19 Oct: 0.0% 26 Oct: 0.1%
Weekly, last 90 days
Decks
10
10 main, 0 sideboard
Avg. copies
1.0
in the main deck
Win rate
–
2 top 8, leagues excluded
Weekly data
Week fromShare of decks
10 Aug–
17 Aug0.0%
24 Aug0.1%
31 Aug0.1%
7 Sep0.0%
14 Sep0.2%
21 Sep0.1%
28 Sep0.0%
5 Oct0.0%
12 Oct0.1%
19 Oct0.0%
26 Oct0.1%

Archetypes by metagame share

Archetype Meta Play it
Satya, Aetherflux Genius 0.1% 73%
Saheeli, Radiant Creator 0.0% 67%

Played together with

Card Together Lift
Decoction Module100%1185.1
Command Tower100%1.2
Aurora Shifter90%1540.6
Aether Refinery90%1540.6
Gonti's Aether Heart90%1260.5
Aetherworks Marvel90%1066.6
Lightning Runner90%990.4
Solar Transformer90%990.4
Brudiclad, Telchor Engineer90%815.6
Aether Hub90%770.3
Together
decks with this card that also play the other one (main deck)
Lift
how much more often than chance: 1 = unrelated, above 1 = played together on purpose

Best win rate

No results yet.

Leagues excluded: MTGO publishes only the 5-0 decks.

Latest decks

DeckCopiesFinish
Satya, Aetherflux Genius
Noam Emilio Radetich,
1 main #13
of 28
0-2
Satya, Aetherflux Genius
Noam Emilio Radetich,
1 main #20
of 22
0-2
Saheeli, Radiant Creator
Hernan Santoro,
1 main #12
of 52
1-1
Saheeli, Radiant Creator
Jose,
1 main #27
of 29
0-4
Satya, Aetherflux Genius
Erik,
1 main #2 (top 8)
of 28
1-0
Satya, Aetherflux Genius
Vinicius Eduardo Chaca Ferreira,
1 main #15
of 28
0-1
Satya, Aetherflux Genius
Noam Emilio Radetich,
1 main #9
of 19
0-2
Satya, Aetherflux Genius
Vinicius Eduardo Chaca Ferreira,
1 main #7 (top 8)
of 27
1-1

Limited On MTG Arena

Win rates in Arena drafts and sealed, retrieved from 17Lands (CC BY 4.0).

Win rates of Izzet Generatorium in Limited
Set GIH WR vs set IWD Games
Modern Horizons 3 (MH3), Premier Draft 49.2% -5.9 -4.2 11698
GIH WR
win rate of the games in which the card was in the opening hand or drawn
vs set
points above or below the average win rate of all decks in the set
IWD
improvement when drawn: GIH WR minus the win rate when the card stayed in the library
Games
games in which the card was seen