First printed in Fallout (2024)
Artifact
Whenever one or more artifact creatures you control deal combat damage to a player, you get (an energy counter).
Pay : Create a tapped 3/3 colorless Robot artifact creature token.
"You needn't be afraid of me. It's my securitrons that are going to kill you."
—Mr. House
- Illustrated by
- David Álvarez
Legality
- Legal in
- Legacy, Vintage, Commander, Duel Commander, Tiny Leaders, Oathbreaker
- Not legal in
- Standard, Pioneer, Modern, Pauper, Future Standard, Historic, Timeless, Alchemy, Penny Dreadful, Premodern, Old School 93/94, Gladiator, Pauper Commander, PreDH, Brawl, Standard Brawl, Competitive Brawl
Rulings (9)
- If an effect says you get one or more
, you get that many energy counters. To pay one or more
, you lose that many energy counters. You can’t pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
- Keep track of how many energy counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
- Energy counters aren’t mana. They don’t go away as steps, phases, and turns end, and effects that add mana “of any type” can’t give you energy counters.
-
is the energy symbol. It represents one energy counter.
- Some triggered abilities state that you “may pay” a certain amount of
. You can’t pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of
as the ability resolves.
- Energy counters are a kind of counter that a player may have. They’re not associated with any specific permanents.
- Some spells and abilities that give you
may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won’t resolve. You won’t get any
.
- Some triggered abilities that state that you “may pay” a certain amount of
describe an effect that happens “If you do.” In that case, no player may take actions to try to stop the ability’s effect after you make your choice. If the payment is followed by the phrase “When you do,” then you’ll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
- If a spell or ability with one or more targets states that you “may pay” some amount of
, and each permanent that it targets has become an illegal target, the spell or ability won’t resolve. You can’t pay any
even if you want to.
Prices
MTGO price: 0.81 TIX, the cheapest non-foil print (average sell price on GoatBots, 29 Oct 2026).
Combos
119 combos, the most popular first:
- Infinite creature tokens, Infinite creature ETB: Automated Assembly Line + Gonti's Aether Heart + Izzet Generatorium
- Infinite creature tokens, Infinite energy counters…: Aether Refinery + Automated Assembly Line + Gonti's Aether Heart
- Infinite creature ETB, Infinite lifegain triggers…: Automated Assembly Line + Gonti's Aether Heart + Guide of Souls
- Infinite creature ETB, Infinite creature tokens…: Automated Assembly Line + Gonti's Aether Heart + Panharmonicon
- Infinite creature ETB, Infinite creature tokens: Aetherstorm Roc + Automated Assembly Line + Gonti's Aether Heart
- Infinite creature ETB, Infinite lifegain triggers…: Automated Assembly Line + Guide of Souls + Izzet Generatorium + Sphinx of the Revelation
- Infinite creature ETB, Infinite lifegain triggers…: Aether Refinery + Automated Assembly Line + Guide of Souls + Sphinx of the Revelation
- Infinite creature tokens, Infinite creature ETB: Automated Assembly Line + Gonti's Aether Heart + Lae'zel, Vlaakith's Champion
- Infinite creature ETB, Infinite creature tokens…: Automated Assembly Line + Gonti's Aether Heart + Stridehangar Automaton
- Infinite creature tokens, Infinite energy counters…: Anointed Procession + Automated Assembly Line + Gonti's Aether Heart