First printed in Kamigawa: Neon Dynasty (2022)
Enchantment — Aura
Enchant permanent
Enchanted permanent can't attack, block, or crew Vehicles. Its activated abilities can't be activated unless they're mana abilities.
- Illustrated by
- Steve Prescott
Legality
- Legal in
- Pioneer, Modern, Legacy, Vintage, Pauper, Historic, Timeless, Penny Dreadful, Gladiator, Commander, Duel Commander, Pauper Commander, Tiny Leaders, Oathbreaker, Brawl, Competitive Brawl
- Not legal in
- Standard, Future Standard, Alchemy, Premodern, Old School 93/94, PreDH, Standard Brawl
Rulings (3)
- Activated abilities contain a colon and appear in the form “[Cost]: [Effect].” Some keywords (such as equip) are activated abilities and will have colons in their reminder texts. Loyalty abilities of planeswalkers are also activated abilities.
- A creature that “can't crew Vehicles” can't be tapped to pay the crew cost of a Vehicle.
- Intercessor's Arrest doesn't stop static abilities from affecting the game, and it doesn't stop triggered abilities from triggering. It also doesn't stop mana abilities from being activated. Most activated abilities that produce mana as they resolve are mana abilities.
Prices
Paper price: €0.07 / $0.21 , the cheapest non-foil print (Cardmarket and TCGplayer through MTGJSON, 2 Nov 2026).
MTGO price: 0.002 TIX, the cheapest non-foil print (average sell price on GoatBots, 2 Nov 2026).