First printed in Innistrad: Crimson Vow (2021)
Creature — Human Knight
Flying
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
Whenever this creature attacks, you may pay . If you do, target attacking creature without flying gains flying until end of turn.
2/2
- Illustrated by
- Steve Prescott
Legality
- Legal in
- Pioneer, Modern, Legacy, Vintage, Historic, Timeless, Gladiator, Commander, Duel Commander, Oathbreaker, Brawl, Competitive Brawl
- Not legal in
- Standard, Pauper, Future Standard, Alchemy, Penny Dreadful, Premodern, Old School 93/94, Pauper Commander, PreDH, Tiny Leaders, Standard Brawl
Rulings (3)
- Once a creature's training ability has triggered, destroying the other attacking creature or reducing its power won't stop the creature with training from getting a +1/+1 counter.
- A creature's training ability triggers only when both that creature and a creature with greater power are declared as attackers. Increasing a creature's power after attackers are declared won't cause a training ability to trigger.
- You must choose a target for Gryffwing Cavalry's last ability before you choose whether or not to pay the cost. If there is no legal target, you won't have the opportunity to pay the cost.
Prices
Paper price: €0.02 / $0.09 , the cheapest non-foil print (Cardmarket and TCGplayer through MTGJSON, 3 Nov 2026).
MTGO price: 0.003 TIX, the cheapest non-foil print (average sell price on GoatBots, 3 Nov 2026).