First printed in Kaladesh (2016)
Artifact
Each player may play an additional land on each of their turns.
At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards.
This detailed model allows the edificers to examine the city from every angle.
- Illustrated by
- Kirsten Zirngibl
Legality
- Legal in
- Pioneer, Modern, Legacy, Vintage, Penny Dreadful, Commander, Duel Commander, Oathbreaker
- Not legal in
- Standard, Pauper, Future Standard, Historic, Timeless, Alchemy, Premodern, Old School 93/94, Gladiator, Pauper Commander, PreDH, Tiny Leaders, Brawl, Standard Brawl, Competitive Brawl
Rulings (6)
- Ghirapur Orrery's first ability allows a player to play an additional land during their main phase. Doing so follows the normal timing rules for playing lands.
- The draw step is after the upkeep step, so drawing a card as a turn-based action won't affect whether Ghirapur Orrery's second ability triggers.
- In a Two-Headed Giant game, Ghirapur Orrery's second ability triggers for each player on a team separately. If one player has cards in hand, it can still trigger for the other player.
- If the player has any cards in hand as Ghirapur Orrery's second ability resolves, the ability does nothing. Notably, a second Ghirapur Orrery won't have a player draw another three cards unless the player empties their hand after resolving the first one's trigger.
- No player may take actions in a turn before Ghirapur Orrery's second ability checks to see if it should trigger. If the player whose turn it is has any cards in hand, it won't trigger.
- Ghirapur Orrery's first ability is cumulative if more than one is on the battlefield.
Prices
MTGO price: 0.006 TIX, the cheapest non-foil print (average sell price on GoatBots, 1 Nov 2026).
Combos
9 combos, the most popular first:
- Prevent all damage that would be dealt to you, Lock: Crucible of Worlds + Ghirapur Orrery + Glacial Chasm
- Prevent all damage that would be dealt to you, Lock: Ghirapur Orrery + Glacial Chasm + Ramunap Excavator
- Prevent all damage that would be dealt to you, Lock: Conduit of Worlds + Ghirapur Orrery + Glacial Chasm
- Prevent all damage that would be dealt to you, Lock: Ghirapur Orrery + Glacial Chasm + Walk-In Closet // Forgotten Cellar
- Prevent all damage that would be dealt to you, Lock: Ghirapur Orrery + Glacial Chasm + Perennial Behemoth
- Infinite turns, Lock: Crucible of Worlds + Ghirapur Orrery + Mystic Sanctuary + Walk the Aeons
- Lock, Prevent all damage that would be dealt to you: Ghirapur Orrery + Glacial Chasm + Mole Man, Moloid Master
- Prevent all damage that would be dealt to you, Lock: Ghirapur Orrery + Glacial Chasm + Szarel, Genesis Shepherd
- Infinite turns, Lock: Crucible of Worlds + Ghirapur Orrery + Kess, Dissident Mage + Walk the Aeons