First printed in Innistrad (2011)
Enchantment
Werewolf creatures you control get +1/+0 and have trample.
Sacrifice this enchantment: Regenerate all Werewolf creatures you control.
Some lycanthropes wish they could abandon their weak human shapes and revel in the power of the wolf.
- Illustrated by
- Terese Nielsen
Legality
- Legal in
- Modern, Legacy, Vintage, Penny Dreadful, Commander, Duel Commander, Tiny Leaders, Oathbreaker
- Not legal in
- Standard, Pioneer, Pauper, Future Standard, Historic, Timeless, Alchemy, Premodern, Old School 93/94, Gladiator, Pauper Commander, PreDH, Brawl, Standard Brawl, Competitive Brawl
Ruling (1)
- In order to regenerate Werewolves involved in combat, you must sacrifice Full Moon’s Rise before combat damage is assigned. This means they will lose the +1/+0 and trample bonuses before combat damage assignment.
Prices
Paper price: €0.58 / $0.40 , the cheapest non-foil print (Cardmarket and TCGplayer through MTGJSON, 4 Nov 2026).
MTGO price: 0.003 TIX, the cheapest non-foil print (average sell price on GoatBots, 4 Nov 2026).