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Kaheera, the Orphanguard

First printed in Ikoria: Lair of Behemoths (2020)

All 9 prints

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Kaheera, the Orphanguard

Legendary Creature — Cat Beast

Companion — Each creature card in your starting deck is a Cat, Elemental, Nightmare, Dinosaur, or Beast card. (If this card is your chosen companion, you may put it into your hand from outside the game for 3 generic as a sorcery.)
Vigilance
Each other creature you control that's a Cat, Elemental, Nightmare, Dinosaur, or Beast gets +1/+1 and has vigilance.

3/2

Illustrated by
Ryan Pancoast

Legality

Rulings (15)

  • Before shuffling your deck to become your library, you may reveal one card from outside the game to be your companion if your starting deck meets the requirements of the companion ability. You can't reveal more than one. It remains revealed outside the game as the game begins.
  • You may have one companion in the Commander variant. Your deck, including your commander, must meet its companion requirement. Your companion is not one of your one hundred cards.
  • The requirements of the companion ability apply only to your starting deck. They do not apply to your sideboard.
  • If more than one player wishes to reveal a companion, the starting player does so first, and players proceed in turn order. Once a player has chosen not to reveal a companion, that player can't change their mind.
  • The companion's other abilities apply only if the creature is on the battlefield. They have no effect while the companion is outside the game.
  • Paying 3 generic to put your companion into your hand is a special action. It doesn't use the stack and players can't respond to it. Once you take this action, you may cast that card if it's legal to do so before any other player can take actions.
  • A creature that's more than one of the five types gets +1/+1 only once from Kaheera's last ability.
  • The companion ability has no effect if the card is in your starting deck and creates no restriction on putting a card with a companion ability into your starting deck. For example, Zirda may be in your starting deck even if your other permanent cards don't all have activated abilities.
  • If you reveal a companion outside the game, for as long as it remains there, you may pay 3 generic any time you could cast a sorcery (that is, you have priority during your main phase and the stack is empty). Once you do, you put it into your hand and behaves like any other card you've brought into the game. For example, if it's discard, countered, or destroyed, it's put into your graveyard, remaining in the game. This is a change from previous rules.
  • Creature cards in your deck may be a mix of the five creature types that Kaheera cares about. They may also have additional types, as long as each creature card is at least one of those five. Noncreature cards may have any subtypes.
  • Your companion begins the game outside the game. In tournament play, this means your sideboard. In casual play, it's simply a card you own that's not in your starting deck.
  • Once you put your companion into your hand, it behaves like any other card you’ve brought into the game. For example, if it’s countered or destroyed, it’s put into your graveyard, remaining in the game.
  • Paying 3 generic to put your companion into your hand is a special action. It doesn't use the stack and players can't respond to it. Once you take this action, you may cast that card if it's legal to do so before any other player can take actions.
  • If you reveal a companion outside the game, for as long as it remains there, you may pay 3 generic any time you could cast a sorcery (that is, you have priority during your main phase and the stack is empty). Once you do, you put it into your hand and behaves like any other card you've brought into the game. For example, if it's discarded, countered, or destroyed, it's put into your graveyard, remaining in the game. This is a change from previous rules.
  • Wizards of the Coast has issued functional errata for the Companion mechanic. Instead of casting companions from outside the game: Once per game, any time you could cast a sorcery (during your main phase when the stack is empty), you can pay 3 generic to put your companion from your sideboard into your hand. This is a special action, not an activated ability. It happens immediately and can’t be responded to. It can’t be countered or stopped by cards like Phyrexian Revoker. For more information please see https://magic.wizards.com/en/articles/archive/news/june-1-2020-banned-and-restricted-announcement

Prices

MTGO price: 0.006 TIX, the cheapest non-foil print (average sell price on GoatBots, 1 Nov 2026).

In Limited on MTG Arena

Win rates in Arena drafts and sealed, retrieved from 17Lands (CC BY 4.0).

Win rates of Kaheera, the Orphanguard in Limited
Set GIH WR vs set IWD Games
March of the Machine (MOM), Premier Draft 49.3% -5.5 -2.2 2666
GIH WR
win rate of the games in which the card was in the opening hand or drawn
vs set
points above or below the average win rate of all decks in the set
IWD
improvement when drawn: GIH WR minus the win rate when the card stayed in the library
Games
games in which the card was seen

Pioneer In 2 of 649 decks (0.3%), most in WR (unclassified)

Share of decks
0.3%
▼ 2.0 vs previous 30 days
2026-08-10: 0.0% 2026-08-17: 0.0% 2026-08-24: 1.6% 2026-08-31: 1.2% 2026-09-07: 2.6% 2026-09-14: 4.1% 2026-09-21: 1.1% 2026-09-28: 0.9% 2026-10-05: 0.0% 2026-10-12: 0.6% 2026-10-19: 0.0% 2026-10-26: 0.7%
Weekly, last 90 days
Decks
2
0 main, 2 sideboard
Avg. copies
–
in the main deck
Win rate
20%
0 top 8 (challenges only)

Archetypes by metagame share

Archetype Meta Play it
WR (unclassified) 2.8% 6%
WUBR (unclassified) 0.2% 100%

Played together with

Not enough decks yet.

Best win rate

DeckRecord
WR
SuperCow12653 in Pioneer Challenge 16
1-4
20%

Challenges only: MTGO publishes only the 5-0 league decks.

Latest decks

DeckCopiesFinish
WUBR
xl_snapcaster,
1 side 5-0
WR
SuperCow12653,
1 side #20
of 26
1-4

Modern In 119 of 2683 decks (4.4%), most in Azorius Control

Staple: sideboard, 5% of decks (#43)

Share of decks
4.5%
▼ 1.0 vs previous 30 days
2026-08-10: 3.5% 2026-08-17: 3.7% 2026-08-24: 4.2% 2026-08-31: 6.9% 2026-09-07: 5.2% 2026-09-14: 4.3% 2026-09-21: 6.3% 2026-09-28: 5.8% 2026-10-05: 5.5% 2026-10-12: 4.8% 2026-10-19: 3.5% 2026-10-26: 2.6%
Weekly, last 90 days
Decks
122
0 main, 122 sideboard
Avg. copies
–
in the main deck
Win rate
59%
15 top 8 (challenges only)

Archetypes by metagame share

Archetype Meta Play it
Azorius Control 5.3% 74%
WUR (unclassified) 1.6% 7%
WR (unclassified) 1.3% 32%

Played together with

Not enough decks yet.

Best win rate

DeckRecord
Azorius Control
Gerardo94 in Modern Challenge 96
10-0
100%
Azorius Control
NashEquilibrium1950 in Modern Challenge 16
7-0
100%
Azorius Control
rossjsg in Modern RC Super Qualifier
11-1
92%
Azorius Control
eclipse4343 in Modern Challenge 32
7-1
88%
Azorius Control
RespectTheCat in Modern Challenge 16
7-1
88%
Azorius Control
RespectTheCat in Modern Challenge 16
6-1
86%
Azorius Control
eclipse4343 in Modern Challenge 32
6-1
86%
Azorius Control
tA326_ in Modern Challenge 32
6-1
86%

Challenges only: MTGO publishes only the 5-0 league decks.

Latest decks

DeckCopiesFinish
WR
KOKOLOKO3435,
1 side #22
of 66
4-3
Azorius Control
alessandro81,
1 side #11
of 28
3-2
Azorius Control
Mikol_,
1 side #19
of 28
1-3
Azorius Control
eclipse4343,
1 side #3 (top 8)
of 52
7-1
WR
-=Alfa=-,
1 side #8 (top 8)
of 58
4-3
Azorius Control
RespectTheCat,
1 side #24
of 58
3-3
Azorius Control
Mikol_,
1 side #19
of 51
3-3
Azorius Control
Nowayh,
1 side 5-0