First printed in Invasion (2000)
All 9 prints
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The List (PLST) #EMA-195, 2019
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Eternal Masters (EMA) #195, 2016
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Vintage Masters (VMA) #242, 2014 (digital)
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Magic Online Promos (PRM) #31455, 2013 (digital)
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Magic Online Theme Decks (TD0) #A94, 2010 (digital)
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Archenemy (ARC) #78, 2010
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Duel Decks: Phyrexia vs. the Coalition (DDE) #58, 2010
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Friday Night Magic 2006 (F06) #2, 2006
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Invasion (INV) #229, 2000
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 and has trample.
Whenever enchanted creature deals damage, you gain that much life.
"Don't laugh. It works."
—Yavimaya ranger
- Illustrated by
- Paolo Parente
Legality
- Legal in
- Legacy, Vintage, Pauper, Premodern, Commander, Duel Commander, Pauper Commander, PreDH, Tiny Leaders, Oathbreaker
- Not legal in
- Standard, Pioneer, Modern, Future Standard, Historic, Timeless, Alchemy, Penny Dreadful, Old School 93/94, Gladiator, Brawl, Standard Brawl, Competitive Brawl
Rulings (2)
- If Armadillo Cloak enchants a creature you don’t control, you’ll gain life when it deals damage, as long as that damage hasn’t already caused you to lose the game.
- While Armadillo Cloak’s last ability is similar to lifelink, it isn’t lifelink—it’s a normal triggered ability. If a creature you control with lifelink wears an Armadillo Cloak and deals damage, first you’ll gain that much life for lifelink, and then Armadillo Cloak’s triggered ability is put onto the stack. This also means that multiple instances of Armadillo Cloak’s triggered ability do trigger separately.
Prices
MTGO price: 0.11 TIX, the cheapest non-foil print (average sell price on GoatBots, 31 Oct 2026).