First printed in Ice Age (1995)
All 9 prints
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Enchantment
Players play with their hands revealed.
If a player would draw a card, they reveal it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card.
- Illustrated by
- Liz Danforth
Legality
- Legal in
- Modern, Legacy, Vintage, Penny Dreadful, Premodern, Commander, Duel Commander, PreDH, Oathbreaker
- Not legal in
- Standard, Pioneer, Pauper, Future Standard, Historic, Timeless, Alchemy, Old School 93/94, Gladiator, Pauper Commander, Tiny Leaders, Brawl, Standard Brawl, Competitive Brawl
Rulings (4)
- If a spell or ability causes more than one card to be drawn, draw the cards one at a time and deal with this replacement before drawing the next card.
- If someone pays the cost, then the card was never drawn or discarded. It just gets put into the graveyard directly from the library.
- This is a continuous replacement effect that modifies a draw.
- When using Dredge with this, you have two choices. You can immediately replace the draw with Dredge, or you can apply Zur’s Weirding’s replacement. If the latter, you first resolve Zur’s Weirding’s ability, then if you’re going to draw the card, decide whether or not to replace that draw with Dredge.
Prices
MTGO price: 0.006 TIX, the cheapest non-foil print (average sell price on GoatBots, 1 Nov 2026).
Combos
1 combo:
- Your opponents mill cards instead of drawing them, Lock: Bloodchief Ascension + Zur's Weirding