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Wandering Fumarole

First printed in Oath of the Gatewatch (2016)

All 9 prints

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Wandering Fumarole

Land

This land enters tapped.
tap: Add Blue or Red.
2 genericBlueRed: Until end of turn, this land becomes a 1/4 blue and red Elemental creature with "0 generic: Switch this creature's power and toughness until end of turn." It's still a land.

Illustrated by
Florian de Gesincourt

Legality

Rulings (7)

  • This land is colorless until the last ability gives it colors.
  • A land that becomes a creature may be affected by “summoning sickness.” You can't attack with it or use any of its tap abilities (including its mana abilities) unless it began your most recent turn on the battlefield under your control. Note that summoning sickness cares about when that permanent came under your control, not when it became a creature nor when it entered the battlefield.
  • An ability that turns a land into a creature also sets that creature's power and toughness. If the land was already a creature (for example, if it was the target of a spell with awaken), this will overwrite the previous effect that set its power and toughness. Effects that modify its power or toughness will continue to apply no matter when they started to take effect. The same is true for counters that change its power or toughness (such as +1/+1 counters) and effects that switch its power and toughness. For example, if Wandering Fumarole has been made a 0/0 creature with three +1/+1 counters on it, activating its last ability will turn it into a 4/7 creature that's still a land.
  • When a land becomes a creature, that doesn't count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won't trigger.
  • Effects that switch a creature's power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you target a 1/2 creature then give it +2/+0 later in the turn, it's a 2/3 creature, not a 4/1 creature.
  • Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature may become lethal if you switch its power and toughness during that turn.
  • Switching a creature's power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.

Prices

MTGO price: 0.006 TIX, the cheapest non-foil print (average sell price on GoatBots, 29 Oct 2026).

In Limited on MTG Arena

Win rates in Arena drafts and sealed, retrieved from 17Lands (CC BY 4.0).

Win rates of Wandering Fumarole in Limited
Set GIH WR vs set IWD Games
Edge of Eternities (EOE), Premier Draft 57.0% +1.7 +4.1 2021
Pioneer Masters (PIO), Premier Draft 56.3% +0.9 +1.5 3136
GIH WR
win rate of the games in which the card was in the opening hand or drawn
vs set
points above or below the average win rate of all decks in the set
IWD
improvement when drawn: GIH WR minus the win rate when the card stayed in the library
Games
games in which the card was seen

Combos

2 combos, the most popular first: