First printed in Torment (2002)
Transcendence 



Enchantment
You don't lose the game for having 0 or less life.
When you have 20 or more life, you lose the game.
Whenever you lose life, you gain 2 life for each 1 life you lost. (Damage dealt to you causes you to lose life.)
MTGO price: 0.02 TIX, the cheapest non-foil print (average sell price on GoatBots, 28 Oct 2026).
Combos
17 combos from Commander Spellbook, the most popular first.
- Each opponent with 20 or more life loses the game: Transcendence + Zedruu the Greathearted
- Each opponent loses the game: Fractured Identity + Transcendence
- Draw the game: Angel's Grace + Transcendence
- Draw the game: Platinum Angel + Transcendence
- Draw the game: Lich's Mastery + Transcendence
- Draw the game: Cloudsteel Kirin + Transcendence
- Draw the game: Herald of Eternal Dawn + Transcendence
- Draw the game: The Book of Exalted Deeds + Transcendence
- Draw the game: Gideon of the Trials + Transcendence
- Players can't gain life, You can't lose the game due to having 0 or less life…: Sulfuric Vortex + Transcendence
Legality
Constructed
- Standard Not legal
- Pioneer Not legal
- Modern Not legal
- Legacy Legal
- Vintage Legal
- Pauper Not legal
- Future Standard Not legal
- Historic Not legal
- Timeless Not legal
- Alchemy Not legal
- Penny Dreadful Legal
- Premodern Legal
- Old School 93/94 Not legal
Singleton
- Gladiator Not legal
Commander formats
- Commander Legal
- Duel Commander Legal
- Pauper Commander Not legal
- PreDH Legal
- Tiny Leaders Not legal
- Oathbreaker Legal
- Brawl Not legal
- Standard Brawl Not legal
- Competitive Brawl Not legal