First printed in Commander Legends (2020)
Creature — Hydra
When this creature enters, distribute X +1/+1 counters among it and any number of commanders.
In preparation to grow new heads, a hydra may rid itself of older ones.
1/1
- Illustrated by
- Grzegorz Rutkowski
Legality
- Legal in
- Legacy, Vintage, Commander, Duel Commander, Tiny Leaders, Oathbreaker
- Not legal in
- Standard, Pioneer, Modern, Pauper, Future Standard, Historic, Timeless, Alchemy, Penny Dreadful, Premodern, Old School 93/94, Gladiator, Pauper Commander, PreDH, Brawl, Standard Brawl, Competitive Brawl
Rulings (4)
- If Stumpsquall Hydra leaves the battlefield before its triggered ability resolves, you can still distribute the counters among any number of commanders, including none of them.
- Because Stumpsquall Hydra's ability doesn't target, you choose how to distribute X +1/+1 counters as its ability resolves. Players can't take actions between the time you decide this distribution and the time counters are put on the appropriate permanents.
- You can't put +1/+1 counters on commanders that aren't on the battlefield.
- You may put +1/+1 counters on commanders that aren't currently creatures (such as Tevesh Szat, Doom of Fools).
Prices
MTGO price: 0.75 TIX, the cheapest non-foil print (average sell price on GoatBots, 1 Nov 2026).