First printed in Final Fantasy (2025)
All 6 prints
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Legendary Creature — Human Knight Mercenary
Rough Divide — Whenever a creature you control attacks alone, it gains double strike until end of turn.
Whenever Squall deals combat damage to a player, return target permanent card with mana value 3 or less from your graveyard to the battlefield.
3/4
- Illustrated by
- Yuu Fujiki
Legality
- Legal in
- Standard, Pioneer, Modern, Legacy, Vintage, Future Standard, Historic, Timeless, Alchemy, Penny Dreadful, Gladiator, Commander, Duel Commander, Oathbreaker, Brawl, Standard Brawl, Competitive Brawl
- Not legal in
- Pauper, Premodern, Old School 93/94, Pauper Commander, PreDH, Tiny Leaders
Rulings (5)
- If an effect restarts the game, Starting Town will enter tapped in the new game unless it's your first, second, or third turn of that game.
- Starting Town's first ability cares about how many turns you have taken, not necessarily how many turns the game has had, in case you take an extra turn.
- A creature attacks alone if it's the only creature declared as an attacker during the declare attackers step (including creatures controlled by your teammates, if applicable). For example, Squall's first ability won't trigger if you attack with multiple creatures and all but one of them are removed from combat. Similarly, creatures that enter the battlefield attacking later in combat won't be considered when determining whether or not a creature attacked alone.
- If Starting Town enters during another player's turn, it'll enter tapped no matter how many turns they've taken.
- If a card in your graveyard has
in its mana cost, X is 0 for the purpose of determining its mana value.
Prices
MTGO price: 0.006 TIX, the cheapest non-foil print (average sell price on GoatBots, 1 Nov 2026).
In Limited on MTG Arena
Win rates in Arena drafts and sealed, retrieved from 17Lands (CC BY 4.0).
| Set | GIH WR | vs set | IWD | Games |
|---|---|---|---|---|
| Final Fantasy (FIN), Premier Draft | 59.0% | +3.3 | +7.1 | 10213 |
| Final Fantasy (FIN), Sealed | 62.2% | +4.8 | +4.7 | 1579 |
- GIH WR
- win rate of the games in which the card was in the opening hand or drawn
- vs set
- points above or below the average win rate of all decks in the set
- IWD
- improvement when drawn: GIH WR minus the win rate when the card stayed in the library
- Games
- games in which the card was seen
Combos
36 combos, the most popular first:
- Infinite self-discard triggers, Near-infinite creature ETB…: Ashnod's Altar + Fear of Missing Out + Squall, SeeD Mercenary (+ 1 other requirement)
- Infinite self-discard triggers, Near-infinite creature ETB…: Fear of Missing Out + Squall, SeeD Mercenary + Viscera Seer (+ 1 other requirement)
- Near-infinite damage, Infinite self-discard triggers…: Fear of Missing Out + Goblin Bombardment + Squall, SeeD Mercenary (+ 1 other requirement)
- Infinite self-discard triggers, Near-infinite creature ETB…: Altar of Dementia + Fear of Missing Out + Squall, SeeD Mercenary (+ 1 other requirement)
- Infinite self-discard triggers, Near-infinite creature ETB…: Fear of Missing Out + Squall, SeeD Mercenary + Umbral Collar Zealot (+ 1 other requirement)
- Infinite self-discard triggers, Near-infinite creature ETB…: Fear of Missing Out + Phyrexian Altar + Squall, SeeD Mercenary (+ 1 other requirement)
- Infinite self-discard triggers, Near-infinite creature ETB…: Carrion Feeder + Fear of Missing Out + Squall, SeeD Mercenary (+ 1 other requirement)
- Infinite self-discard triggers, Near-infinite creature ETB…: Fear of Missing Out + Squall, SeeD Mercenary + Yahenni, Undying Partisan (+ 1 other requirement)
- Infinite self-discard triggers, Near-infinite creature ETB…: Bartolomé del Presidio + Fear of Missing Out + Squall, SeeD Mercenary (+ 1 other requirement)
- Infinite self-discard triggers, Near-infinite creature ETB…: Fear of Missing Out + Squall, SeeD Mercenary + Woe Strider (+ 1 other requirement)