First printed in New Phyrexia (2011)
Artifact
,
: Two target players exchange life totals.
"You have an unhealthy attachment to your selfhood. I can help you with that."
—Malcator, Executor of Synthesis
- Illustrated by
- Brad Rigney
- Watermark
- Phyrexian
Legality
- Legal in
- Modern, Legacy, Vintage, Penny Dreadful, Commander, Duel Commander, PreDH, Oathbreaker
- Not legal in
- Standard, Pioneer, Pauper, Future Standard, Historic, Timeless, Alchemy, Premodern, Old School 93/94, Gladiator, Pauper Commander, Tiny Leaders, Brawl, Standard Brawl, Competitive Brawl
Rulings (4)
- If a player can’t gain life, that player can’t exchange life totals with a player with a higher life total. If a player can’t lose life, that player can’t exchange life totals with a player with a lower life total. In either of these cases, neither player’s life total will change.
- When the life totals are exchanged, each player gains or loses the amount of life necessary to equal the other player’s previous life total. For example, if Player A has 5 life and Player B has 3 life before the exchange, Player A will lose 2 life and Player B will gain 2 life. Replacement effects may modify these gains and losses, and triggered abilities may trigger on them.
- In a Two-Headed Giant game, each player is considered to have the same life total as their team. If the two targeted players are on different teams, the teams will end up exchanging life totals. If the two targeted players are teammates, nothing will happen.
- If one of the targeted players is an illegal target when the activated ability tries to resolve, the exchange won’t happen. Neither player’s life total will change.
Prices
MTGO price: 0.006 TIX, the cheapest non-foil print (average sell price on GoatBots, 29 Oct 2026).
Combos
25 combos, the most popular first:
- Target player loses the game on each of your turns: Platinum Angel + Soul Conduit + Wall of Blood
- Target player loses the game on each of your turns: Phyrexian Unlife + Soul Conduit + Wall of Blood
- Target player loses the game on each of your turns: Necropotence + Platinum Angel + Soul Conduit
- Target player loses the game on each of your turns: Necropotence + Phyrexian Unlife + Soul Conduit
- Target player loses the game on each of your turns: Blood Celebrant + Platinum Angel + Soul Conduit
- Near-infinite card draw, Near-infinite draw triggers…: Lich + Soul Conduit
- Target player loses the game on each of your turns: Blood Celebrant + Phyrexian Unlife + Soul Conduit
- Target player loses the game on each of your turns: Gideon of the Trials + Soul Conduit + Wall of Blood
- Target player loses the game on each of your turns: Gideon of the Trials + Necropotence + Soul Conduit
- Target player loses the game on each of your turns: Blood Celebrant + Gideon of the Trials + Soul Conduit