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Selvala's Stampede

First printed in Conspiracy: Take the Crown (2016)

All 3 prints

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Selvala's Stampede

Sorcery

Council's dilemma — Starting with you, each player votes for wild or free. Reveal cards from the top of your library until you reveal a creature card for each wild vote. Put those creature cards onto the battlefield, then shuffle the rest into your library. You may put a permanent card from your hand onto the battlefield for each free vote.

Illustrated by
Svetlin Velinov

Legality

Rulings (9)

  • Any abilities that trigger because of any of those cards entering the battlefield are put onto the stack at the same time, after Selvala’s Stampede finishes resolving. You choose the order that abilities you control go on the stack, followed by each other player in turn order choosing the order for abilities they control. The last ability to be put on the stack will resolve first.
  • Players can’t do anything between voting and finishing the resolution of the spell or ability that included the vote.
  • No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
  • If a creature with an enters-the-battlefield council’s dilemma ability leaves the battlefield before that ability resolves, players can still vote for any option that would put +1/+1 counters on that creature, even though—or perhaps especially because—those votes won’t generate an effect.
  • Because the votes are made in turn order, each player will know the votes of players who voted beforehand.
  • The creature cards revealed for the wild votes all enter the battlefield at the same time, followed by the permanent cards put onto the battlefield from your hand for the free votes.
  • Unlike the will of the council cards from the original Conspiracy set, where a majority of votes determined what happened, each vote made for a council’s dilemma card adds to the ultimate effect.
  • The effects of each council’s dilemma ability happen in the stated order. First the vote occurs, then the first effect, and finally the second effect.
  • You must vote for one of the available options. You can’t abstain.

Prices

MTGO price: 2.85 TIX, the cheapest non-foil print (average sell price on GoatBots, 1 Nov 2026).

Commander In 4 of 6161 decks (0.1%), most in Raph & Mikey, Troublemakers

Share of decks
0.1%
= vs previous 30 days
2026-08-17: 0.0% 2026-08-24: 0.2% 2026-08-31: 0.1% 2026-09-07: 0.0% 2026-09-14: 0.0% 2026-09-21: 0.2% 2026-09-28: 0.1% 2026-10-05: 0.1% 2026-10-12: 0.1% 2026-10-19: 0.1% 2026-10-26: 0.1%
Weekly, last 90 days
Decks
5
5 main, 0 sideboard
Avg. copies
1.0
in the main deck
Win rate
–
3 top 8 (challenges only)

Archetypes by metagame share

Archetype Meta Play it
Raph & Mikey, Troublemakers 0.5% 3%
The Ur-Dragon 0.1% 20%
Ureni of the Unwritten 0.0% 67%

Played together with

Card Together Lift
Farseek100%129.5
Command Tower100%1.2
Sol Ring100%1.0
Haven of the Spirit Dragon80%575.5
Dragon Tempest80%304.7
Hellkite Courser80%58.2
Blasphemous Act80%38.4
Temur Ascendancy60%647.4
Miirym, Sentinel Wyrm60%554.9
Mossfire Valley60%431.6

Best win rate

No challenge results yet.

Challenges only: MTGO publishes only the 5-0 league decks.

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