First printed in Time Spiral (2006)
Creature — Sliver
All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp."
All Slivers have ": Regenerate this permanent." (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Their flesh is as sodden as the fens in which they live, oozing to fill any wound and squishing to absorb any blow.
2/2
- Illustrated by
- Richard Kane Ferguson
Legality
- Legal in
- Modern, Legacy, Vintage, Penny Dreadful, Commander, Duel Commander, PreDH, Tiny Leaders, Oathbreaker
- Not legal in
- Standard, Pioneer, Pauper, Future Standard, Historic, Timeless, Alchemy, Premodern, Old School 93/94, Gladiator, Pauper Commander, Brawl, Standard Brawl, Competitive Brawl
Rulings (3)
- Abilities that Slivers grant, as well as power/toughness boosts, are cumulative. However, for some abilities, like flying, having more than one instance of the ability doesn't provide any additional benefit.
- If the creature type of a Sliver changes so it's no longer a Sliver, it will no longer be affected by its own ability. Its ability will continue to affect other Sliver creatures.
- Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a Sliver may become lethal if Sedge Sliver leaves the battlefield during that turn.
Prices
Paper price: €0.60 / $1.14 , the cheapest non-foil print (Cardmarket and TCGplayer through MTGJSON, 2 Nov 2026).
MTGO price: 0.006 TIX, the cheapest non-foil print (average sell price on GoatBots, 2 Nov 2026).