First printed in Fallout (2024)
All 4 prints
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Fallout (PIP) #23, 2024
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Fallout (PIP) #328, 2024
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Fallout (PIP) #551, 2024
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Fallout (PIP) #856, 2024
Securitron Squadron 

Artifact Creature — Robot
Squad (As an additional cost to cast this spell, you may pay
any number of times. When this creature enters, create that many tokens that are copies of it.)
Vigilance
Whenever a creature token you control enters, put a +1/+1 counter on it.
2/2
- Illustrated by
- Jonas De Ro
Legality
- Legal in
- Legacy, Vintage, Commander, Duel Commander, Tiny Leaders, Oathbreaker
- Not legal in
- Standard, Pioneer, Modern, Pauper, Future Standard, Historic, Timeless, Alchemy, Penny Dreadful, Premodern, Old School 93/94, Gladiator, Pauper Commander, PreDH, Brawl, Standard Brawl, Competitive Brawl
Rulings (7)
- If, for some reason, the creature doesn’t have the squad ability when it’s on the battlefield, the ability won’t trigger, even if you’ve paid the squad cost one or more times.
- You may pay the squad cost any number of times. You will create a token that is a copy of that permanent for each time you paid the squad cost. If you paid the squad cost multiple times, the tokens will all enter the battlefield simultaneously.
- If the spell resolves but the creature with squad leaves the battlefield before its squad ability resolves, you’ll still create the token copies.
- If Securitron Squadron enters the battlefield at the same time as one or more creature tokens, its last ability will trigger for each of those creature tokens. If that Securitron Squadron is itself a creature token, its last ability will trigger when it enters the battlefield as well.
- For example, if you pay Securitron Squadron’s squad cost three times, then you’ll create three token copies of Securitron Squadron when its squad ability resolves. Each of those tokens will enter the battlefield simultaneously. When they enter, their last abilities will each trigger three times (once for each of the other two tokens, and once for itself.) If the original Securitron Squadron is still on the battlefield, its last ability will trigger three times as well. After all of the triggered abilities resolve, each of the three token copies of Securitron Squadron will have four +1/+1 counters on it.
- If the spell is countered, the squad ability will not trigger, and no tokens will be created.
- The tokens created by the squad ability aren’t “cast,” so any abilities that trigger when a spell is cast won’t trigger for the copies.
Prices
MTGO price: 3.41 TIX, the cheapest non-foil print (average sell price on GoatBots, 29 Oct 2026).
Combos
20 combos, the most popular first:
- Infinite death triggers, Infinite colorless mana…: Animation Module + Ashnod's Altar + Securitron Squadron
- Infinite creature LTB, Infinite creature ETB…: Ashnod's Altar + Basri's Lieutenant + Securitron Squadron
- Infinite creature ETB, Infinite creature sacrifice triggers…: Animation Module + Krark-Clan Ironworks + Securitron Squadron
- Infinite creature LTB, Infinite creature ETB…: Animation Module + Phyrexian Altar + Securitron Squadron
- Infinite creature LTB, Infinite creature ETB…: Basri's Lieutenant + Phyrexian Altar + Securitron Squadron
- Infinite creature LTB, Infinite creature ETB…: Basri's Lieutenant + Goblin Bombardment + Securitron Squadron
- Infinite creature LTB, Infinite creature ETB…: Basri's Lieutenant + Blasting Station + Securitron Squadron
- Infinite creature LTB, Infinite creature ETB…: Bartolomé del Presidio + Basri's Lieutenant + Securitron Squadron
- Infinite creature LTB, Infinite creature ETB…: Basri's Lieutenant + Securitron Squadron + Yahenni, Undying Partisan
- Infinite creature LTB, Infinite creature ETB…: Altar of Dementia + Basri's Lieutenant + Securitron Squadron