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Rise and Shine

First printed in Modern Horizons 2 (2021)

All 5 prints

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Rise and Shine

Sorcery

Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on each artifact that became a creature this way.
Overload 4 genericBlueBlue (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Illustrated by
Franz Vohwinkel

Legality

Rulings (4)

  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an overload cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
  • If you are instructed to cast a spell with overload "without paying its mana cost," you can't choose to pay its overload cost instead.
  • Because a spell with overload doesn't target when its overload cost is paid, it may affect permanents with hexproof or with protection from the appropriate color.
  • If you don't pay the overload cost of a spell with overload, that spell will have a single target. If you pay the overload cost, the spell won't have any targets.

Prices

MTGO price: 0.006 TIX, the cheapest non-foil print (average sell price on GoatBots, 1 Nov 2026).

Combos

66 combos, the most popular first:

See all 66 on Commander Spellbook