Land Drop
1 online 0 games in the simulator: 0 between players, 0 against the AI Log in Sign up
Reject Imperfection

First printed in Phyrexia: All Will Be One (2023)

Reject Imperfection

Instant

Counter target spell. If that spell's mana value was 3 or less, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

"Your theory holds merit. You do not."
—Sarnvax, Gitaxian sective

Illustrated by
David Astruga

Legality

Rulings (6)

  • You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.
  • If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.
  • Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
  • If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
  • To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
  • An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.

Prices

MTGO price: 0.003 TIX, the cheapest non-foil print (average sell price on GoatBots, 28 Oct 2026).

In Limited on MTG Arena

Win rates in Arena drafts and sealed, retrieved from 17Lands (CC BY 4.0).

Win rates of Reject Imperfection in Limited
Set GIH WR vs set IWD Games
Phyrexia: All Will Be One (ONE), Premier Draft 50.1% -4.7 +2.0 5175
Phyrexia: All Will Be One (ONE), Sealed 52.3% -4.0 -0.9 535
GIH WR
win rate of the games in which the card was in the opening hand or drawn
vs set
points above or below the average win rate of all decks in the set
IWD
improvement when drawn: GIH WR minus the win rate when the card stayed in the library
Games
games in which the card was seen