First printed in Guilds of Ravnica (2018)
Instant
Draw a card.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Genius is finding the edge of what's possible, then jumping over it.
Legality
- Legal in
- Pioneer, Modern, Legacy, Vintage, Pauper, Historic, Timeless, Gladiator, Commander, Duel Commander, Pauper Commander, Tiny Leaders, Oathbreaker, Brawl, Competitive Brawl
- Not legal in
- Standard, Future Standard, Alchemy, Penny Dreadful, Premodern, Old School 93/94, PreDH, Standard Brawl
Rulings (4)
- A spell cast using jump-start will always be exiled afterward, whether it resolves, it's countered, or it leaves the stack in some other way.
- If an effect allows you to pay an alternative cost rather than a spell's mana cost, you may pay that alternative cost when you jump-start a spell. You'll still discard a card as an additional cost to cast it.
- You must still follow any timing restrictions and permissions when casting a spell with jump-start, including those based on the card's type. For instance, you can cast a sorcery using jump-start only when you could normally cast a sorcery.
- If a card with jump-start is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions.
Prices
MTGO price: 0.002 TIX, the cheapest non-foil print (average sell price on GoatBots, 30 Oct 2026).