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Phantom Interference

First printed in Outlaws of Thunder Junction (2024)

Phantom Interference

Instant

Spree (Choose one or more additional costs.)
+ 3 generic — Create a 2/2 white Spirit creature token with flying.
+ 1 generic — Counter target spell unless its controller pays 2 generic.

To his enemies' chagrin, Winston was every bit as meddlesome dead as he had been alive.

Illustrated by
Ruxing Gao

Legality

Rulings (12)

  • Each additional cost and associated mode in the text box is also preceded with a + indicator. These symbols also have no rules meaning and serve only to remind players that the listed costs are additional costs.
  • If a spell with spree is copied, the effect that creates the copy may allow you to choose new targets. You cannot choose new modes.
  • You can’t choose the same mode more than once.
  • No matter which modes you choose, you always follow the instructions in the order they are written.
  • Spells with spree have a + (plus sign) indicator in the upper right corner of the card frame. This has no rules meaning and serves only to remind players that at least one additional cost is required to cast the spell.
  • No player can cast spells or activate abilities in between the modes of a resolving spell. Any abilities that trigger won’t be put onto the stack until the spell is done resolving.
  • If a mode requires a target, you can select that mode only if there’s a legal target available. Ignore the targeting requirements for modes you don’t choose.
  • If all targets for the chosen modes become illegal before a spell with spree resolves, the spell won’t resolve and none of its effects will happen. If at least one target is still legal, the spell will resolve but will have no effect on any illegal targets.
  • If an effect allows you to cast a spell with spree “without paying its mana cost,” you must still choose at least one mode and pay the associated additional costs.
  • You choose the modes as you cast the spell with spree. Once modes are chosen, they can’t be changed.
  • The mana value of a spell with spree is determined only by its mana cost (in the upper right corner of the card). It doesn’t matter which modes you choose or which additional costs you pay, including any additional costs imposed by other effects.
  • You must choose at least one of the listed modes and pay its associated additional cost in order to cast a spell with spree.

Prices

MTGO price: 0.002 TIX, the cheapest non-foil print (average sell price on GoatBots, 29 Oct 2026).

In Limited on MTG Arena

Win rates in Arena drafts and sealed, retrieved from 17Lands (CC BY 4.0).

Win rates of Phantom Interference in Limited
Set GIH WR vs set IWD Games
Outlaws of Thunder Junction (OTJ), Premier Draft 55.8% +1.7 +6.2 82565
Outlaws of Thunder Junction (OTJ), Sealed 56.9% +1.6 +5.8 2453
GIH WR
win rate of the games in which the card was in the opening hand or drawn
vs set
points above or below the average win rate of all decks in the set
IWD
improvement when drawn: GIH WR minus the win rate when the card stayed in the library
Games
games in which the card was seen

Standard In 1 of 1818 decks (0.1%), most in UR (unclassified)

Share of decks
0.1%
▼ 0.5 vs previous 30 days
2026-08-07: 0.3% 2026-08-14: 0.3% 2026-08-21: 0.0% 2026-08-28: 0.3% 2026-09-04: 0.0% 2026-09-11: 0.5% 2026-09-18: 0.3% 2026-09-25: 1.3% 2026-10-02: 0.0% 2026-10-09: 0.0% 2026-10-16: 0.0% 2026-10-23: 0.0%
Weekly, last 90 days
Decks
1
1 main, 0 sideboard
Avg. copies
2.0
in the main deck
Win rate
20%
0 top 8 (challenges only)

Archetypes by metagame share

Archetype Meta Play it
UR (unclassified) 9.6% 1%

Played together with

Not enough decks yet.

Best win rate

DeckRecord
UR
StormQrow in Standard Challenge 16
1-4
20%

Challenges only: MTGO publishes only the 5-0 league decks.

Latest decks

DeckCopiesFinish
UR
StormQrow,
2 main #29
of 34
1-4