First printed in Modern Horizons 2 (2021)
All 10 prints
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Magic Online Promos (PRM) #91219, 2024 (digital)
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Modern Horizons 2 Promos (PMH2) #23p, 2024
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Doctor Who (WHO) #1058, 2023
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Doctor Who (WHO) #209, 2023
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Doctor Who (WHO) #467, 2023
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Doctor Who (WHO) #800, 2023
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Modern Horizons 2 (MH2) #23, 2021
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Modern Horizons 2 (MH2) #383, 2021
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Modern Horizons 2 (MH2) #442, 2021
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Modern Horizons 2 Promos (PMH2) #23s, 2021
Enchantment
When this enchantment enters, untap all creatures, then those creatures phase out until this enchantment leaves the battlefield. Put a time counter on this enchantment for each creature that phased out this way.
Vanishing (At the beginning of your upkeep, remove a time counter from this enchantment. When the last is removed, sacrifice it.)
- Illustrated by
- Tobias Kwan
Legality
- Legal in
- Modern, Legacy, Vintage, Penny Dreadful, Commander, Duel Commander, Tiny Leaders, Oathbreaker
- Not legal in
- Standard, Pioneer, Pauper, Future Standard, Historic, Timeless, Alchemy, Premodern, Old School 93/94, Gladiator, Pauper Commander, PreDH, Brawl, Standard Brawl, Competitive Brawl
Rulings (10)
- If there are no creatures on the battlefield when Out of Time's triggered ability resolves, nothing phases out and Out of Time won't get any time counters. It will remain on the battlefield and won't be sacrificed, since the last time counter will never be removed.
- While a permanent is phased out, it's treated as though it doesn't exist. It can't be the target of spells or abilities, its static abilities have no effect on the game, its triggered abilities can't trigger, it can't attack or block, and so on.
- If Out of Time leaves the battlefield before its enter the battlefield trigger resolves, creatures will untap, but they won't phase out.
- Any one-shot effects that are waiting "until [this] leaves the battlefield," such as that of Banisher Priest, won't happen when a permanent phases out.
- Choices made for permanents as they entered the battlefield are remembered when they phase in.
- Each Aura and Equipment attached to a permanent that's phasing out also phases out. They will phase in with that permanent and still be attached to it. Similarly, permanents that phase out with counters phase in with those counters.
- Any continuous effects with a "for as long as" duration, such as that of Tide Shaper, ignore phased-out objects. Any such effects will expire if their conditions are no longer met after ignoring the phased-out objects.
- If Out of Time happens to be a creature when its enter the battlefield trigger resolves, it will phase out along with all other creatures. You'll never remove the last counter since it's phased out, so all creatures will remain phased out indefinitely.
- A creature phased out by Out of Time doesn't phase in during its controller's untap step as normal.
- Phasing out doesn't cause any "leaves the battlefield" abilities to trigger. Similarly, phasing in won't cause any "enters the battlefield" abilities to trigger.
Prices
MTGO price: 0.006 TIX, the cheapest non-foil print (average sell price on GoatBots, 1 Nov 2026).
Combos
7 combos, the most popular first:
- Permanently phase out all creatures and non-Aura enchantments on the battlefield, Lock: Opalescence + Out of Time
- Infinite colored mana, Infinite mana creatures you control can produce…: Out of Time + Retraction Helix + Sanctum Weaver
- Infinite colorless mana, Infinite death triggers…: Emry, Lurker of the Loch + Encroaching Mycosynth + Krark-Clan Ironworks + Out of Time
- Infinite lifegain: Lich's Mirror + Out of Time + Rhox Faithmender + Volcano Hellion
- Infinite colored mana, Infinite mana creatures you control can produce…: Out of Time + Retraction Helix + Selvala, Heart of the Wilds
- Infinite colored mana, Infinite mana creatures you control can produce…: Banishing Knack + Out of Time + Sanctum Weaver
- Infinite colored mana, Infinite mana creatures you control can produce…: Banishing Knack + Out of Time + Selvala, Heart of the Wilds