First printed in Outlaws of Thunder Junction (2024)
All 4 prints
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Creature — Brushwagg Mount
At the beginning of combat on your turn, put a +1/+1 counter on target creature.
Whenever this creature attacks while saddled, double the number of +1/+1 counters on target creature.
Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
2/2
- Illustrated by
- Izzy
Legality
- Legal in
- Standard, Pioneer, Modern, Legacy, Vintage, Future Standard, Historic, Timeless, Penny Dreadful, Gladiator, Commander, Duel Commander, Tiny Leaders, Oathbreaker, Brawl, Standard Brawl, Competitive Brawl
- Not legal in
- Pauper, Alchemy, Premodern, Old School 93/94, Pauper Commander, PreDH
Rulings (7)
- If a permanent becomes a copy of a saddled Mount, the copy won’t be saddled.
- Creatures with saddle can attack or block as normal even if they aren’t saddled.
- You may activate a permanent’s saddle ability even if that permanent is already saddled.
- To double the number of +1/+1 counters on a permanent, put a number of +1/+1 counters on it equal to the number it already has. Other cards that interact with putting counters on it will interact with this effect accordingly.
- “Saddled” isn’t an ability that a creature has. It’s just something true about that creature. It won’t stop being saddled until the turn ends or it leaves the battlefield.
- “Saddle N” means “Tap any number of other untapped creatures you control with total power N or greater: This permanent becomes saddled until end of turn. Activate only as a sorcery.”
- An ability that triggers when a creature “attacks while saddled” will trigger only if that creature was saddled when it was declared as an attacker.
Prices
MTGO price: 0.006 TIX, the cheapest non-foil print (average sell price on GoatBots, 31 Oct 2026).
In Limited on MTG Arena
Win rates in Arena drafts and sealed, retrieved from 17Lands (CC BY 4.0).
| Set | GIH WR | vs set | IWD | Games |
|---|---|---|---|---|
| Outlaws of Thunder Junction (OTJ), Premier Draft | 62.4% | +8.3 | +8.6 | 26485 |
| Outlaws of Thunder Junction (OTJ), Sealed | 63.6% | +8.3 | +7.8 | 2042 |
- GIH WR
- win rate of the games in which the card was in the opening hand or drawn
- vs set
- points above or below the average win rate of all decks in the set
- IWD
- improvement when drawn: GIH WR minus the win rate when the card stayed in the library
- Games
- games in which the card was seen
Combos
3 combos, the most popular first:
- Infinite colored mana, Infinite combat phases…: Aggravated Assault + Crystalline Crawler + Ornery Tumblewagg
- Infinite colored mana, Infinite combat phases…: Crystalline Crawler + Najeela, the Blade-Blossom + Ornery Tumblewagg
- Infinite colored mana, Infinite combat phases…: Crystalline Crawler + Hellkite Charger + Ornery Tumblewagg