First printed in Shadows over Innistrad (2016)
All 11 prints
Log in to choose your favorite print: the site shows it in your decks, in the search and in the simulator.
-
The List (PLST) #INR-36, 2026
-
Innistrad Remastered (INR) #298, 2025
-
Innistrad Remastered (INR) #36, 2025
-
The List (PLST) #DMC-103, 2024
-
Shadows over Innistrad Remastered (SIR) #39, 2023 (digital)
-
Dominaria United Commander (DMC) #103, 2022
-
Commander Legends (CMR) #379, 2020
-
Commander 2020 (C20) #95, 2020
-
The List (PLST) #SOI-31, 2019
-
Shadows over Innistrad Promos (PSOI) #31s, 2016
-
Shadows over Innistrad (SOI) #31, 2016
Legendary Creature — Human Soldier
At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.
3/3
- Illustrated by
- Chase Stone
Legality
- Legal in
- Pioneer, Modern, Legacy, Vintage, Historic, Timeless, Penny Dreadful, Gladiator, Commander, Duel Commander, Oathbreaker, Brawl, Competitive Brawl
- Not legal in
- Standard, Pauper, Future Standard, Alchemy, Premodern, Old School 93/94, Pauper Commander, PreDH, Tiny Leaders, Standard Brawl
Rulings (4)
- Multiple instances of any of the abilities Odric can grant your creatures are redundant.
- Odric's ability triggers at the beginning of each combat, not just combat on your turn, whether or not any creatures you control have any of the listed abilities. If a creature gains one of the listed abilities before Odric's triggered ability resolves, perhaps due to another ability that triggered at the beginning of combat, then creatures you control will gain that ability.
- The set of creatures affected by Odric's ability and how they are affected is determined as the ability resolves. Creatures you begin to control later in the turn won't gain any abilities or cause creatures to gain new abilities, and the abilities gained won't change even if every creature that normally had the abilities leaves the battlefield.
- If one of those creatures has one or more variants of the listed keywords (for example, hexproof from white), creatures you control gain those specific variants.
Prices
MTGO price: 0.006 TIX, the cheapest non-foil print (average sell price on GoatBots, 1 Nov 2026).
In Limited on MTG Arena
Win rates in Arena drafts and sealed, retrieved from 17Lands (CC BY 4.0).
| Set | GIH WR | vs set | IWD | Games |
|---|---|---|---|---|
| Shadows over Innistrad Remastered (SIR), Premier Draft | 59.1% | +4.8 | +3.8 | 3697 |
- GIH WR
- win rate of the games in which the card was in the opening hand or drawn
- vs set
- points above or below the average win rate of all decks in the set
- IWD
- improvement when drawn: GIH WR minus the win rate when the card stayed in the library
- Games
- games in which the card was seen
Combos
7 combos, the most popular first:
- Infinite artifact ETB, Infinite artifact LTB…: Krark-Clan Shaman + Odric, Lunarch Marshal + Sonic the Hedgehog
- Infinite +1/+1 counters on a creature, Infinite damage to one opponent: Boros Reckoner + Odric, Lunarch Marshal + Red Hulk
- Infinite +1/+1 counters on a creature, Infinite damage to one opponent: Odric, Lunarch Marshal + Red Hulk + Spitemare
- Infinite +1/+1 counters on a creature, Infinite damage to one opponent: Odric, Lunarch Marshal + Red Hulk + Screaming Nemesis
- Infinite +1/+1 counters on a creature, Infinite damage to one opponent: Ill-Tempered Loner // Howlpack Avenger + Odric, Lunarch Marshal + Red Hulk
- Infinite combat damage, Infinite combat phases…: Kiora, the Crashing Wave + Odric, Lunarch Marshal + Port Razer + Thrasta, Tempest's Roar
- Infinite combat damage, Infinite combat phases…: Dovin, Hand of Control + Odric, Lunarch Marshal + Port Razer + Thrasta, Tempest's Roar