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Neheb, the Eternal

First printed in Hour of Devastation (2017)

All 9 prints

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Neheb, the Eternal

Legendary Creature — Zombie Minotaur Warrior

Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)
At the beginning of each of your postcombat main phases, add Red for each 1 life your opponents have lost this turn.

"This is what glory looks like."
—Nicol Bolas

4/6

Illustrated by
Chris Rahn

Legality

Rulings (11)

  • If an opponent loses life but Neheb leaves the battlefield before your postcombat main phase begins, its last ability doesn't trigger.
  • Neheb's ability checks only how much life opponents lost during the turn, not by how much their life total decreased compared to the start of the turn. For example, if an opponent lost 2 life and then gained 8 life before your postcombat main phase, you'll add RedRed.
  • If multiple creatures block a creature with afflict, afflict triggers only once.
  • Afflict causes the defending player to lose life; it's not damage or combat damage.
  • Afflict resolves before combat damage is dealt. If this loss of life brings a player to 0 life or less, that player loses the game immediately. A blocking creature with lifelink won't deal combat damage in time to save that player.
  • You get a postcombat main phase even if no creatures attacked during a turn. Neheb's last ability will trigger.
  • Because it triggers at the beginning of a phase, Neheb's last ability isn't a mana ability. It uses the stack and can be countered by effects that interact with triggered abilities, such as that of Nimble Obstructionist.
  • If you somehow have more than two main phases in a turn, each main phase after your first one is a postcombat main phase, and Neheb's last ability triggers at the beginning of each of them.
  • If an opponent loses life and subsequently loses the game before your postcombat main phase, Neheb's last ability counts that loss of life.
  • Damage dealt to a player causes that player to lose that much life.
  • If a creature is attacking a planeswalker, that planeswalker's controller is the defending player. If a creature is attacking a battle, that battle's protector is the defending player.

Prices

MTGO price: 0.007 TIX, the cheapest non-foil print (average sell price on GoatBots, 1 Nov 2026).

Combos

1 combo:

Commander In 3 of 6161 decks (0.0%), most in Ashling, Flame Dancer

Share of decks
0.0%
= vs previous 30 days
2026-08-17: 0.0% 2026-08-24: 0.4% 2026-08-31: 0.1% 2026-09-07: 0.0% 2026-09-14: 0.1% 2026-09-21: 0.1% 2026-09-28: 0.1% 2026-10-05: 0.2% 2026-10-12: 0.0% 2026-10-19: 0.0% 2026-10-26: 0.0%
Weekly, last 90 days
Decks
3
3 main, 0 sideboard
Avg. copies
1.0
in the main deck
Win rate
–
1 top 8 (challenges only)

Archetypes by metagame share

Archetype Meta Play it
Ashling, Flame Dancer 0.2% 7%
Ingris Stingerquill 0.0% 50%
Ozai, the Phoenix King 0.0% 100%

Played together with

Card Together Lift
Jeska's Will100%3.3

Best win rate

No challenge results yet.

Challenges only: MTGO publishes only the 5-0 league decks.

Latest decks

DeckCopiesFinish
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Ingris Stingerquill
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Ozai, the Phoenix King
Adam Foley,
1 main #40
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0-4