First printed in Guildpact (2006)
Enchantment — Aura
Enchant creature
Creatures you control that are enchanted get +1/+1.
If a creature you control that's enchanted would die, return it to its owner's hand instead.
- Illustrated by
- Brandon Kitkouski
Legality
- Legal in
- Modern, Legacy, Vintage, Pauper, Penny Dreadful, Commander, Duel Commander, Pauper Commander, PreDH, Tiny Leaders, Oathbreaker
- Not legal in
- Standard, Pioneer, Future Standard, Historic, Timeless, Alchemy, Premodern, Old School 93/94, Gladiator, Brawl, Standard Brawl, Competitive Brawl
Rulings (2)
- Necromancer's Magemark's effect prevents the creature from ever reaching a graveyard, so abilities such as Haunt never trigger.
- Necromancer's Magemark returns only the creatures. The Auras attached to those creatures fall off and are put in their owner's graveyard.
Prices
MTGO price: 0.002 TIX, the cheapest non-foil print (average sell price on GoatBots, 1 Nov 2026).
Combos
5 combos, the most popular first:
- Infinite +1/+1 counters on a creature, Infinite damage…: Aetherflux Reservoir + Death Cultist + Glistening Oil + K'rrik, Son of Yawgmoth + Necromancer's Magemark
- Infinite creature ETB, Infinite lifeloss…: Ashnod's Altar + Charming Scoundrel + Necromancer's Magemark + Vizier of the Menagerie
- Infinite creature ETB, Infinite lifeloss…: Ashnod's Altar + Charming Scoundrel + Mycosynth Lattice + Necromancer's Magemark
- Infinite creature ETB, Infinite lifeloss…: Ashnod's Altar + Charming Scoundrel + Chromatic Orrery + Necromancer's Magemark
- Infinite creature ETB, Infinite creature LTB…: Necromancer's Magemark + Phyrexian Altar + Spiteful Hexmage