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Minwu, White Mage

First printed in Final Fantasy (2025)

All 3 prints

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Minwu, White Mage

Legendary Creature — Human Cleric

Vigilance, lifelink
Whenever you gain life, put a +1/+1 counter on each Cleric you control.

"I shall remain here and devote myself to the care of the wounded."

3/3

Illustrated by
Josu Hernaiz

Legality

Rulings (5)

  • If Minwu or another Cleric you control is dealt lethal damage at the same time that you gain life, it will die before Minwu's last ability would resolve.
  • If you gain an amount of life "for each" of something or "equal to the number" of something, that life is gained as one event and Minwu's last ability triggers only once.
  • Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Minwu's last ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
  • In a Two-Headed Giant game, life gained by your teammate won't cause Minwu's last ability to trigger, even though it caused your team's life total to increase.
  • Minwu's last ability triggers just once for each life-gaining event, whether it's 1 life from Al Bhed Salvagers or 3 life from Balamb T-Rexaur.

Prices

MTGO price: 0.006 TIX, the cheapest non-foil print (average sell price on GoatBots, 1 Nov 2026).

In Limited on MTG Arena

Win rates in Arena drafts and sealed, retrieved from 17Lands (CC BY 4.0).

Win rates of Minwu, White Mage in Limited
Set GIH WR vs set IWD Games
Final Fantasy (FIN), Premier Draft 52.2% -3.5 -1.6 5307
Final Fantasy (FIN), Sealed 56.3% -1.2 -1.2 823
GIH WR
win rate of the games in which the card was in the opening hand or drawn
vs set
points above or below the average win rate of all decks in the set
IWD
improvement when drawn: GIH WR minus the win rate when the card stayed in the library
Games
games in which the card was seen

Combos

6 combos, the most popular first: