First printed in The Big Score (2024)
Artifact
, Exile this artifact: Each player exiles the top seven cards of their library. Until your next turn, players may play cards they exiled this way, and they can't play cards from their hand. Activate only as a sorcery.
- Illustrated by
- Diego Gisbert
Legality
- Legal in
- Standard, Pioneer, Modern, Legacy, Vintage, Historic, Timeless, Penny Dreadful, Gladiator, Commander, Duel Commander, Oathbreaker, Brawl, Standard Brawl, Competitive Brawl
- Not legal in
- Pauper, Future Standard, Alchemy, Premodern, Old School 93/94, Pauper Commander, PreDH, Tiny Leaders
Rulings (3)
- Players pay all costs and follow all normal timing rules for cards played from exile with Memory Vessel's ability. For example, if an exiled card is a land card, its owner may play it only during their main phase while the stack is empty.
- Memory Vessel has received a minor update to its Oracle text to clarify that players can play only cards they exiled from their library during the effect of the activated ability, not the Memory Vessel that was exiled to activate the ability.
- Players may still play cards from zones other than their hand if something would allow them to do so.
Prices
Paper price: €0.34 / $0.34 , the cheapest non-foil print (Cardmarket and TCGplayer through MTGJSON, 2 Nov 2026).
MTGO price: 0.006 TIX, the cheapest non-foil print (average sell price on GoatBots, 2 Nov 2026).
Combos
1 combo:
- Each opponent loses the game, Exile all libraries: Doomsday Excruciator + Memory Vessel