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Maximize Velocity

First printed in Guilds of Ravnica (2018)

All 2 prints

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Maximize Velocity

Sorcery

Target creature gets +1/+1 and gains haste until end of turn.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Illustrated by
Svetlin Velinov
Watermark
Izzet

Legality

Rulings (4)

  • A spell cast using jump-start will always be exiled afterward, whether it resolves, it's countered, or it leaves the stack in some other way.
  • If an effect allows you to pay an alternative cost rather than a spell's mana cost, you may pay that alternative cost when you jump-start a spell. You'll still discard a card as an additional cost to cast it.
  • If a card with jump-start is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions.
  • You must still follow any timing restrictions and permissions when casting a spell with jump-start, including those based on the card's type. For instance, you can cast a sorcery using jump-start only when you could normally cast a sorcery.

Prices

MTGO price: 0.002 TIX, the cheapest non-foil print (average sell price on GoatBots, 31 Oct 2026).