First printed in Commander Legends (2020)
All 5 prints
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Legendary Creature — Siren Pirate
Flying
Whenever one or more Pirates you control deal damage to your opponents, you create a Treasure token for each opponent dealt damage. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Partner (You can have two commanders if both have partner.)
2/2
- Illustrated by
- Eric Deschamps
Legality
- Legal in
- Legacy, Vintage, Commander, Duel Commander, Tiny Leaders, Oathbreaker
- Not legal in
- Standard, Pioneer, Modern, Pauper, Future Standard, Historic, Timeless, Alchemy, Penny Dreadful, Premodern, Old School 93/94, Gladiator, Pauper Commander, PreDH, Brawl, Standard Brawl, Competitive Brawl
Rulings (9)
- Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
- Malcolm's triggered ability will trigger even if Pirates you control deal damage to only a single opponent. A single Treasure for you. Yarrr.
- To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.
- If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.
- An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
- You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.
- Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional
the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.
- If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
- Malcolm's triggered ability considers all damage dealt by Pirates you control to opponents, not just combat damage.
Prices
MTGO price: 0.003 TIX, the cheapest non-foil print (average sell price on GoatBots, 1 Nov 2026).
Combos
447 combos, the most popular first:
- Near-infinite damage, Near-infinite self-discard triggers…: Glint-Horn Buccaneer + Malcolm, Keen-Eyed Navigator
- Infinite artifact ETB, Infinite artifact LTB…: Malcolm, Keen-Eyed Navigator + Reckless Fireweaver + Trickery Charm
- Infinite artifact ETB, Infinite artifact LTB…: Malcolm, Keen-Eyed Navigator + Maskwood Nexus + Reckless Fireweaver
- Infinite artifact ETB, Infinite artifact LTB…: Leyline of Transformation + Malcolm, Keen-Eyed Navigator + Reckless Fireweaver
- Infinite artifact ETB, Infinite artifact LTB…: Malcolm, Keen-Eyed Navigator + Trickery Charm + Weftstalker Ardent
- Infinite artifact ETB, Infinite artifact LTB…: Ingenious Artillerist + Malcolm, Keen-Eyed Navigator + Trickery Charm
- Near-infinite turns, Lock: Academy Manufactor + Malcolm, Keen-Eyed Navigator + Time Sieve
- Infinite artifact ETB, Infinite artifact LTB…: Leyline of Transformation + Malcolm, Keen-Eyed Navigator + Weftstalker Ardent
- Infinite artifact ETB, Infinite artifact LTB…: Ingenious Artillerist + Malcolm, Keen-Eyed Navigator + Maskwood Nexus
- Infinite artifact ETB, Infinite artifact LTB…: Imagecrafter + Malcolm, Keen-Eyed Navigator + Reckless Fireweaver