First printed in Magic 2010 (2009)
Artifact — Equipment
Equipped creature gets +2/+4 and loses flying.
Prevent all noncombat damage that would be dealt to equipped creature.
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
- Illustrated by
- Izzy
Legality
- Legal in
- Modern, Legacy, Vintage, Penny Dreadful, Commander, Duel Commander, PreDH, Tiny Leaders, Oathbreaker
- Not legal in
- Standard, Pioneer, Pauper, Future Standard, Historic, Timeless, Alchemy, Premodern, Old School 93/94, Gladiator, Pauper Commander, Brawl, Standard Brawl, Competitive Brawl
Rulings (3)
- Combat damage is the damage that’s dealt automatically by attacking and blocking creatures, even if it’s redirected (by Harm’s Way, perhaps). Noncombat damage is any other damage (generally, it’s damage dealt as the result of a spell or ability).
- Magebane Armor can equip a creature that doesn’t have flying. The “lose flying” effect just won’t do anything in that case.
- Magebane Armor causes the equipped creature to lose flying at the time it became equipped. Any ability that grants that creature flying that starts to work later (such as a Jump that resolves later, or a Levitation that comes under your control later) will work normally.
Prices
MTGO price: 0.006 TIX, the cheapest non-foil print (average sell price on GoatBots, 30 Oct 2026).
Combos
2 combos, the most popular first:
- Infinite death triggers, Infinite creature ETB…: Altar of Dementia + Luminous Broodmoth + Magebane Armor + Puresteel Paladin
- Infinite damage, Infinite death triggers…: Blasting Station + Luminous Broodmoth + Magebane Armor + Puresteel Paladin