First printed in Legends (1994)
Enchantment — Aura
Enchant creature
Whenever enchanted creature blocks or becomes blocked by a creature with toughness 3 or less, destroy the other creature at end of combat. At the beginning of the next end step, if that creature was destroyed this way, put a +1/+1 counter on the first creature.
- Illustrated by
- Douglas Shuler
Legality
- Legal in
- Legacy, Vintage, Old School 93/94, Commander, Duel Commander, PreDH, Tiny Leaders, Oathbreaker
- Not legal in
- Standard, Pioneer, Modern, Pauper, Future Standard, Historic, Timeless, Alchemy, Penny Dreadful, Premodern, Gladiator, Pauper Commander, Brawl, Standard Brawl, Competitive Brawl
Rulings (2)
- The enchanted creature gets a +1/+1 counter for each creature that triggers the ability.
- Moving the enchantment after the ability triggers will not affect which creatures are affected.